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one thing i wish i knew earlier: you can reskill the abilites at any time and even skip a few crappy ones, you just need one techtree on a high lvl to unlock the other abilites, from the other trees
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It's a cool game, but it's basically just a grind until your numbers beat the computer's numbers. The main reason to keep playing is to see what monster comes next.
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It's a really simple and fun mechanic, which means it has good replay. I think the only thing that lets it down is it's length.
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Absolutely loved your first game monster clearer and this is no exception, the way you decide to give loot is something many games could learn from.
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just a warning go damage build defense build is not balanced in this game and will get you know where unless you want a multiple day grind then choose defense over offense
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Absolutely fantastic. So nostalgic! I went back through the acts after finishing to see how strong I'd become them grinded the last act on the last level to see if I could upgrade all my items. I would love more acts.
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kool game. its fun playing it again to see what stats are best to build. my best is not taking any armor ever and just building damage hp and speed
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You should totally make more acts, a rebirth system and put this up for a buck on the Google Play store, I would buy it in a heartbeat.
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Fun game. Unfortunately, I had an issue where clicking an item would dismantle it, even if I wasn't holding shift. 3/5
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in next game you can add classes. You choose one in beginning, and it gives you bonus like "strenght: +50%, Atack speed: -15%"
Also, I loved it! But it is one of these depressing games, what makes you sad, when you finish it, even, if you want more. 5/5
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Just reach lvl 50 for fun, and I've just found a green armor better than any red one I've picked up so far. Strange ! Very good game !
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Review: A very fun entertaining game. Mechanics are well made and the game does not stop to make you bored, completable in one sitting. The increase of difficulty from one level to another is smooth. There is excellent variety of equippables and skills, and you need to think what of each would be the best, which adds entertainment to the game. I can see why this game won the May Monthly Contest.
What could be improved: A bestiary would be a good implement in this game and the bosses should have some sort of uniqueness to them. There could also be some sort of plot, even if it was somewhat basic but with a twist to it. But otherwise this game is stellar.
Rating: 4/5.
Extra: Give this game a badge, Greg!
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Does armor just remove a set amount of incoming damage at a specific ratio, or does it offer percentage damage reduction, like League of Legends? Trying to figure out the optimal ratio of HP to armor, but the lack of damage numbers is making that difficult :D great game, though! reminds me of a simpler version of The Enchanted Cave.
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barely getting to level 8 on the last level. 1 skill point through it onto the 15% attack speed and it destroyed the full thing
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I really like the game. I hope you keep working on it, or on a similar one, I would really like more of the same concept. More levels, more interesting skills, items, etc.