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Finished the game with a massive inventory and glad I kept a few +damage items for the final boss mechanic! Armour seems pretty bad (relatively speaking), I took maxlife% wherever I could as 3% regen was insane. Nice game :)
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It's a shame that the fireball skill becomes generally ineffective in the later dungeons, it's one of the more unique skills. Single target dps becomes more important than multi-target, even in group battles due to the resistance and heal granting special effects being present in nearly all of the boss and midboss fights. And when those effects aren't present, you still usually need to kill the debuff and instakill special attack monsters before they land, which I found generally isn't doable with fireball equipped barring some unreasonable amount of grinding, and maybe even then still isn't doable.
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On the Cave of Nemesis, either kill them really close together, or freeze them (with Freeze or the on death skill) right after you kill one. It's tricky in any case, but freezing the one remaining one gives a little bit extra time. The live one will use the ability to bring the other back, so that's the one you want to freeze... not the one you're about to finish first.
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For the last monsters on the Cave of the Nemesis, you need to carefully plan your attacks. This can take a lot of pausing (SPACE) and selecting targets (click on the monster). If you kill them quickly enough together, they won't respawn.
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Found a bug where the bosses in Cave of the Nemeses are infinetly respawning. I came back to the level just to see how fast I could beat it, and now I'm stuck
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Around level 30, I encountered a bug that auto-sells items in your inventory when clicked. Save your game and hard-reset the browser to fix this! :)
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I wish there were a more explicit description of what "Atk Speed" does. Attacks per minute? Milliseconds between attacks? Frame count of some sort?
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Finally got the time to play this game again after I played it on release day. The extra content was really really good! Great job!
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Good game, though as others said it should gain another between-Hard-and-Impossible badge for finishing the last orb level.
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I swear the crimson gate bosses are 7 deadly sins
1st boss: sloth
2nd:pride
3rd:glutton
4th:wrath
5th: greed(lots of hands
6th: uhhh
7th: lust(hes legit naked)
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This is a fantastic game. Would love to see it on Steam with more levels, and maybe more rare items, perhaps with unique names.
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This is a really great game. I came for the achievement, but I'm enjoying it and keep on playing. The creator has chosen to have the grind be brief (each level takes about 20 seconds; you either win or lose in that time). I think this is a good choice, as it lets the looting happen quicker. And that's the fun part: attack, loot, get stronger, repeat. Well done!
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Needs another badge for clearing every Orb level! Great game, challenging at times, but not too hard! It just takes you a bit longer to get better gear if you fail to find the right strategy! 5/5
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The slow but steady progression is great, I only got stuck a bit at the last level before clearing the game - your exp rises really slowly by then, so it's not really a question of grinding until you manage to defeat it. I did it by changing around my skills a little bit.