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Does armor just remove a set amount of incoming damage at a specific ratio, or does it offer percentage damage reduction, like League of Legends? Trying to figure out the optimal ratio of HP to armor, but the lack of damage numbers is making that difficult :D great game, though! reminds me of a simpler version of The Enchanted Cave.
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barely getting to level 8 on the last level. 1 skill point through it onto the 15% attack speed and it destroyed the full thing
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I really like the game. I hope you keep working on it, or on a similar one, I would really like more of the same concept. More levels, more interesting skills, items, etc.
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I'm surprised this got so many good reviews. It was at best a mediocre game to me. Rather mindless/skillless, not much content.
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Can you please try to fix the revive skill. Almost half the times it activates it says I died and then gives me the health, making it have no use/
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Has some flaws, like imbalance in skill tree and probably could use an auto pause on battle start. However a more fun "idle game" than most idle games, sorta reminds me of the grindquest WoW clone. Been grinding a bit each day and I'm level 53 now and killing the last boss before he can spawn any enemies. Although progress is too slow now probably stay interesting.
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What are the best equips possible??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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As I got into the last few levels, sorting through equipment became a chore and I spent more time sorting than fighting. I should be able to discard all inferior loot at the click of a button.
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All I can say is wish the game was longer, well that and an exp counter :p. Great game simple yet enjoyable not trying to be anything but what its suppose to be. Glad it wasn't a full on idle theres already too many of those. -.-
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A very well paced Idle (ish) RPG.
I love the flexibility of the skill point builds and just wished it didn't end so early. Would love to see this idea to be used as a foundation to a sequel. 8-bit graphics seemed more of a cool artistic choice than a sign of laziness. Genuinely felt like a game from the 80's.
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Interesting how the music plays while I'm in another tab but the progression becomes paused. Maybe allow the game to run in the background?