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Loved this game! Was challenging enough that I didn't feel like I was just breezing through it and when I finally beat a level I felt a sense of accomplishment. I agree with everyone else saying replayability would be great, I love the idea of an endless dungeon.
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So where do I find the pamphlet that explains the story?
But for real, I love this game. I finished it and I'm sitting here running the end for all my skill points all better gear.
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I really love this game, especially the potential to create randomly generated dungeons and ever increasing item power (a another few tweaks obviously needed). It would be nice if we could sort through our inventory while the character is fighting, saving time (or some form of auto recycle function).
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needs a "put all inventory items in forge." button, because most of my time go's to forging stuff. But a great game all in all.
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After playing the game a couple of times and for a bit, there are a few things I've learned are helpful. As the dev commented: SHIFT+Click on a item to quickly disassemble it. Attack and Health are somewhat more important than Armor for Stat Points - focus on Armor in your equipment. Attack Speed is important, but it doesn't really increase by much with each upgrade/item, and doesn't make much of a difference. Most important of them all, which took me over 12 hours to learn... you can UNSELECT SKILLS AND GAIN THOSE POINTS BACK. This is not mentioned in-game, and so I assumed it was like most games without an obvious Reset Skills feature, where you can't do that. Also equally important: Energy Shield is a lifesaver because of its block to Poison and extra defense.
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Sweet! Just beat the game! Decided to read comments, see a top comment by NomaTheNorman and read the Dev response. "1. You can shift-click to dismantle items."... FML I wasted so much time clicking and dragging! lol
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do you plan on updating this game or adding on mobile, i'd love to get my phone and play this game. and new updates would give me more to do because we finish games at some point right?
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I wish there was an enemy bestiary, of all the monsters you faced/killed, how many times you killed each, stats, and name!
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You have to realize that % stat increases are calculated without taking into account the flat stat bonus that item gives. So if you have 100 armor, and you equip a 1400 and +10% armor shield, you'll get 100 + 10% of 100 + 1400 = 1510, and not 100 + 1400 + 10% of the previous total = 1650 armor. Also, use Sweep and not Fireball, as Sweep will one-shot most clusters of monsters anyway without sacrificing half your damage. You could do without Sweep on certain stages that almost exclusively feature 1v1's and make sure to turn on double armor in 1v1's for those, of course. Hope that helps!
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Would be nice to have a 2-3 seconds delay at the beginning of each wave to allow the player to select the monster to hit first. It would make the game a little bit more strategic.
Ctrl+click to equip an item would also be nice.
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Not sure if I missed something in the beginning, the right side is your inventory...if you want to equip it you need to drag it over to the left. Made it to the firsts boss without noticing this!
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This was an impressive simple experience. The earth are had some enemies stacking atop one another on the left side of the screen, but other than that it worked well. It got a bit grindy in the later areas, but it was never unforgivably so. All in all, quite impressive!
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Can Kongregate add an endless dungeon with bosses every 5 waves and can you add a new badge and area? I want to continue progressing through the storyline, I already finished the game! P.S. Thanks for the game!
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Wouldn't mind being able to check my own buffs, as well as enemy buffs. I didn't know if '60% more damage for the first three seconds' meant the first three seconds of every fight, or adventure, and I had to interpret the symbols that showed up during the fight to check.
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The game concept was good. I think it needs some sort of story line. But more importantly, when playing through Firefox, the games hot keys didn't work, nor did game save.