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Simple, fun, just what I was looking for. I had no idea about shift-click until it was mentioned in a comment. We want more!
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i kindly let you guys know it's useless to use level up point to upgrade speed,
few point in speed is useless compared to 100+ attack damage.
attacking twice with 100 damage have lower DPS compared to attacking once for 1.000 damage. just realized either i didn't explain properly or kongregate user also toxic just like steam user and spamming down vote.
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If you still have your shield up (preventing poison), then the ability that lets you ignore a monster's special attack shouldn't be wasted on poison (that you are immune to already).
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well, i enjoyed but there is nothing really sticking out here... i am pretty much idling through battles collecting rather generic gear.... after a while it becomes a grind... the most fun and unique is the graphics... but it feels like we seen this kinda game before when looking at mechanics
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Really great game 4/5. My main problem is the inventory, as some suggestions if possible: 1. Dismantling when the game is paused OR 2. An auto-dismantler for green or lower items (when getting them) OR 3. Maybe adding 1 more row to inventory (often finding myself with no space for last boss drop) OR 4. Having the items gathered show after disambling the previous ones. As for "what to do after the game is over", maybe a "survival" with infinite waves of mobs. Maybe add some red equip from leveling up reward, would serve better IMO than just stat points all over again. Personally I enjoyed the game, DMG and ATTSPD are the best stats to go for though. Keep up the good work o/
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Heavily inspired by another great recent game here on kong, darned if I can remember the name of it right now. Excellent work dev, smooth, strong design.
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Very good game. Would be even better with more areas or a new game+ type rebirth system where enemies are harder and your stats are better.
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This game was kind of fun up to the point of stage 3 enemy 3 just one-shotting me and there being nothing I can do besides grind for like a half hour for adequate gear. You made a priority enemy that you can in no way do anything about. Why? Who hurt you?
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Ok, full set of legendaries, 30k damage, and level 50. I think I'm done.
...but there's one more skill point I want.....sigh...
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Needs a targeting system.
You should be able to target the strongest attacker, highest HP, stat bonus etc.
It's especially annoying one I unlocked cleave because I have to constantly click monsters between 2 others....
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On the screen where it says "You died", you can still click on the invisible menu buttons. Not sure if this is a bug or a feature as it cuts down on the number of clicks to navigate the menu after combat :P
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Truly excellent. Short, sweet and to the point. I'd like to see a dps number to be able to choose between ATK SPD and pure ATK items...
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needs a 4th act that can be manually set to the level of difficulty personally wanted
ex: click "act" set 4 do 4th or much later can set 5 or 200 or 1000000
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Great game, but it could do with one more level or two, just so there is a challenge to look forward to even when having all skills.
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Unlike the other items, you need click the goblets before you can equip them. Click and dragging doesn't work. And they are NOT passive like I thought they were for the entire game.
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Ok, not a bad game, but... no replayability, no hint that you're done with it, and honestly could use a "target priority". Sometimes I wanna attack the beings with most HP, or the ones with skills... but they spawn mid-fight with no warning and high attack speed!
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Why are there no instructions for skill points? I managed to avoid their existence until I had 4 of them and found out that you could reallocate them in the comments.
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Good little retro game, that definitely reminded me of my old Commodore 64... right down to the 8bit music. Two big things though: 1) as said here multiple times, needs some sort of =Attaboy!= ending after Act 3.3 is won. 2) "Atk Speed" is sorta useless without something to reference it against, so we really need a DPS stat, i.e., is it a good move to lower "Damage" by 200 to increase "Atk Speed" by 5? (Who knows? There's no way to tell!)
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Game keeps crashing. Is it just me? Seems like the add kongregate runs before it is causing some sort of glitch and the game keeps freezing