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Comments for Bitmap TD+

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OjisanKG

Feb. 06, 2009

Under rating threshold (show) Lvl 94, 35 millions money..im just pressing GO button and play other games while this game plays itself lol, lets see how far it can go

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pures

Feb. 06, 2009

Under rating threshold (show) It's spelled defense

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1fist

Feb. 06, 2009

Under rating threshold (show) I don't think that it is too hard, I'm on level 54 with 100,000 score and 1 life left, its getting pretty boring.

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Scarecrows

Feb. 06, 2009

Under rating threshold (show) Need some work, but not bad game 3/5

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Alibabba

Feb. 06, 2009

Under rating threshold (show) Pretty Good. Monster deaths are great.

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Vamphyri

Feb. 06, 2009

Under rating threshold (show) No fast forward, inability to tell it to send multiple waves if you think you can handle it, there is a money issue at the beginning, although you can see a picture of the next round you can't view statistics. Menu? Restart? It needs some tweaks to play out right.

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losthexed

Feb. 06, 2009

Under rating threshold (show) OK TD but seems bit gliches in places plus the lag. Big thing need to be able to tell what types of targets towers should go after (first/last/strongest/weakest). Also would like to see what upgrade is before buying it. Fun though

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OjisanKG

Feb. 06, 2009

Under rating threshold (show) Hmm i noticed that this game has very high cash interest after each lvl - you get +25% of remaining chach!

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elcort0

Feb. 06, 2009

Under rating threshold (show) No matter what I try, I have massive leaks on lvls 6-7

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optimumscar

Feb. 06, 2009

Under rating threshold (show) It has the same problem as the last Bitmap TD, you just don't get enough money as you kill.

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OjisanKG

Feb. 06, 2009

Under rating threshold (show) 200$ towers is all you need, totaly lame game.

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elcort0

Feb. 06, 2009

Under rating threshold (show) I'm all for a challenge... but this is too difficult to even be playablefor long. Need a little more money per kill or something. 3/5

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elcort0

Feb. 06, 2009

Under rating threshold (show) is it just me our is this game super hard?

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elcort0

Feb. 06, 2009

Under rating threshold (show) Restart or menu buttons?!!? wtf....

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inthrees

Feb. 06, 2009

Under rating threshold (show) How to get to level 50+ (is this endless?) - Like Jade E said, just place level 1 $200 cannons all over the map. When you run out of space, upgrade them to level 2, and so on. Eventually you'll be able to experiment with the big guns, if you want, but it's not really necessary. Oh yeah, a few water towers spaced around will help with the splitting levels.

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PirateNetRad

Feb. 06, 2009

Under rating threshold (show) i love this game, so far. The only thing I don't like is you don't know what the upgrade is going to bring your tower up to. It's kind of a blind leap when you spend the money on it.

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reshurc

Feb. 06, 2009

Under rating threshold (show) Is it just me, or have the game failed miserably? I can't place towers. Have tested in FF 3.0.6 and IE 7.

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jonysuave

Feb. 06, 2009

Under rating threshold (show) bad game

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amigopen3798

Feb. 06, 2009

Under rating threshold (show) good game

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nugget_666

Feb. 06, 2009

Under rating threshold (show) just me or no reset/menu button?

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amigopen3798

Feb. 06, 2009

Under rating threshold (show) when do you talked?

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aforshaw

Feb. 06, 2009

Under rating threshold (show) Ok there are a few small bugs and balancing issues and I intend to address them all - the game is at the stage where it can be shown to the public and the most important thing of all is your feedback :) Thanks fellas.

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DarkSpark

Feb. 06, 2009

Under rating threshold (show) oh well, place an earth as second tower and you will have a really bad time... not funny... I figured out the range lines seem to be incorrect (at least for earth). Place it so the path is nearly out but still completely in the circle. It won't shoot. Maybe I'm just blind or damn unlucky don't know. Anyone else encountering this?

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Jade_E

Feb. 06, 2009

Under rating threshold (show) The upgrade curve is upside down, and the higher towers don't make up for their cost. The most efficient way to play is to grid the map in level 1 cannon towers, then when you can't place anymore start upgrading them. Upgrade along the air path first, since you'll need homing shots to hit the flyers in the 3rd repeat of the wave pattern.

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mykael

Feb. 06, 2009

Under rating threshold (show) Seems to be a respawn problem - If I kill a respawner, I get whatevers coming onto the screen when it respawns. Makes some levels much harder than they should be. I've also seen airbourne monsters following the ground path.

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xpanterx

Feb. 06, 2009

Under rating threshold (show) Too hard

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darxkelvin

Feb. 05, 2009

Under rating threshold (show) tower price are bit too high if monster can give more money and tower and their upgrade cost cheaper u will get a 5/5

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darxkelvin

Feb. 05, 2009

Under rating threshold (show) monster give too less money but still a 4/5

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aznlimeboi

Feb. 05, 2009

Under rating threshold (show) needs a reset button.. and wtf is up with such a weak tower...

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inthrees

Feb. 05, 2009

Under rating threshold (show) The creeps ramp up a lot higher than the towers can account for, unless there is some magical 'exact mix and upgrade path' that the author has in mind. Which, frankly, does not make for fun gameplay, if so.

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Faustvxii

Feb. 05, 2009

Under rating threshold (show) yay ranked numbe 5 with 12302 score

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whitewolftotem

Feb. 05, 2009

Under rating threshold (show) great start but definately needs some adjusting :)

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Shatner

Feb. 05, 2009

Under rating threshold (show) needs balanceing hardcore, maybe more gold per kill, or lower tower/upgrade costs, and definitly monster hp or tower dmg... i had the 2nd strongest tower on the 10th wave and even it couldnt kill something before it got out of range

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kevc

Feb. 05, 2009

Under rating threshold (show) 2 hard and a bit slow fast forward is good. 3/5

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toasterofevil

Feb. 05, 2009

Under rating threshold (show) Tower price isnt bad,it's the jump of difficulty from lvl 17 to 18.

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JackVermicelli

Feb. 05, 2009

Under rating threshold (show) Some turrets of the same type and level have different upgrade costs. Maybe explain whatever mechanism causes this (proximity to other turrets?... beats me) in the instructions?

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JackVermicelli

Feb. 05, 2009

Under rating threshold (show) Towers sometimes upgrade on accident, when I try to click off of them. Is this supposed to be some kind of shortcut that I keep accidentally doing?

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JackVermicelli

Feb. 05, 2009

Under rating threshold (show) Upgrading the basic turret once increases its range, but gives it a smaller dotted-line range indicator. Maybe the two indicators are switched, for level one and level 2 basic turrets?

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LrdKane

Feb. 05, 2009

Under rating threshold (show) Nice early version. A few suggestions: Either lower tower/upgrade cost or Make the game a little longer; you can bump up the power on the 2nd tier turrets to make them worth buying.

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JackVermicelli

Feb. 05, 2009

Under rating threshold (show) Turrets sometimes won't track and fire on targets within their range. Maybe the same problem or perhaps another one, sometime a turret won't fire on a target re-entering its range.

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unclespike

Feb. 05, 2009

Under rating threshold (show) The game lags itself out on some of the air levels, with creeps moving just fine but towers barely firing. Balance is way off...2/5.

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huzzah

Feb. 05, 2009

Under rating threshold (show) I echo what chocopap said, but using subject/verb agreement.

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IdealIdeas

Feb. 05, 2009

Under rating threshold (show) Call Those Genetic Beasts Fudge Monsters (ATHF) and those muscular greeb guys whering red suits Warcraft Peon on steroids lol

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DeathKnight000

Feb. 05, 2009

Under rating threshold (show) totally unbalanced

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SugarMonkey

Feb. 05, 2009

Under rating threshold (show) also want to be able to click on individual monsters to know how many hitpoints they have left. Especialy those taht can split into two.

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william740

Feb. 05, 2009

Under rating threshold (show) I love TD games, but this one is way out of balance.

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SugarMonkey

Feb. 05, 2009

Under rating threshold (show) agree that towers are too expensive. So are their upgrades.

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chocopap

Feb. 05, 2009

Under rating threshold (show) No Menu to Restart Game. Towers is too bloody Expensive...

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gentleg

Feb. 05, 2009

Under rating threshold (show) meh, so so.

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TheThorn

Feb. 05, 2009

Under rating threshold (show) LOL! second person to play this game. sweet. HOWever this game is decidedly average...

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