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PANZERS AND PARATROOPERS TCG

PANZERS AND PARATROOPERS TCG

by africacrossgames

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PANZERS AND PARATROOPERS TCG

Rating:
2.8
Released: November 10, 2013
Last updated: November 10, 2013

Tags for PANZERS AND PARATROOPERS TCG

Description

PANZERS AND PARATROOPERS is a card driven simulation of the Second World War in the Eastern Mediterranean. This turn based strategy game assumes that the Germans decided to invade the Middle East in the summer of 1941 instead of attacking the Soviet Union. The collectible card game (CCG) mechanics let you use tanks, bombers, submarines and special forces to maneuver on a hex based map.

PANZERS AND PARATROOPERS is a game that offers endless replay-ability. Use the game editor to customize decks, modify cards, create new maps and design your own scenarios. The game engine's artificial intelligence and the range of card options are robust enough to allow a user to simulate any possible scenario involving the Second World War in the Mediterranean. Do you wonder what would have happened if the Afrika Korps broke through Allied lines at El Alamein? Want to find out what would have happened if Turkey entered the war? This is the game for you!

ALLIED CARDS INCLUDE:

AIR DROP
AIR SUPERIORITY
ALAN TURING
AMPHIBIOUS LANDING
BOMBER COMMAND
C47s
COMMIT RESERVES
CONVOY
FIRE BOMBING
GROUND ASSAULT
HMS ARK ROYAL
INSURGENCY
L BOATS
LEND LEASE
LONG RANGE DESERT GROUP
MASS SURRENDER
MATILDAS
MINEFIELDS
OPERATION HUSKY
P51 MUSTANGS
PBY CATALINA
PHOTO RECON
POLISH PILOTS
SIS
SPITFIRES
TOMMIES
ULTRA

How to Play

Please play the tutorial

Comments

0/1000
Veliq avatar

Veliq

Nov. 10, 2013

3
0

Ok, so the tutorial is needed, although it's semi intuitive with some of the cards, but others are difficult to understand just what is happening, or what is needed to make it happen. Do the tutorial and enjoy this nice turn based war game.

Piscythe avatar

Piscythe

Nov. 10, 2013

6
1

This seems like an interesting idea for a solitaire game, but it needs more polish. With Alan Turing and Lend-Lease you can get practically unlimited Intel and Armor, respectively - that +1/turn is really powerful and it's a very good thing you can't get those for every resource. It does seem a bit odd to me that Armor is useful only for defense and countering the Iraq and Syria cards - I'd like to be able to attack with it. Having armor involved in ground attack cards would also make grinding through enemy hexes more practical - right now it's much easier to just hit the supply heads with Air Drops and Amphibious Assaults. It also doesn't really feel 'finished' and there's a bunch of stuff like how the game mentions a full version with no ads (there aren't any in-game ads) and a 300 turn limit (it shows up as 200 in game.)

Thanatos209 avatar

Thanatos209

Feb. 28, 2014

2
1

I got a bit ticked off once I realized you had to pay money to use some cards, which can only be used in the game editor anyway.

Less money-grubbing, please.

Janvejle avatar

Janvejle

Nov. 11, 2013

1
1

I really love WWII games.. More of theese games please :)

Geraltmustdie234 avatar

Geraltmustdie234

Mar. 11, 2019

0
0

@Evilmustdie These aren't bugs.
The option to BLOCK the enemy action is disabled when the action is enemy is making won't have any effect. I:E: you can't block an enemy from destroying your planes if you have no planes, or making ground attack if there is no territory to attack to or from.
The ability to "trade" resources is depending on your number of Supply Ships. (bottom right resource.) As long as you have at least 6 (as indicated by the icon on the resource bar) you have an ability to pick any resource to be added when playing yellow card.