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is it just me, or do you not get the same amount of money as you should? i had 20 upgraded moneymakers. it says it increase amount of money given by $15, but i checked how much i was getting, and it was only $144. 20x15=300, and whatever my base was giving also. so how was i getting less than half of what i should?
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@ anakin, its quite easy really. Later in the game if you're struggling because the enemy is spewing too many different kinds of malware, just put two lasers (attacks vertically) in the middle. With two rows passable uptop, two down below, and one in the middle. Upgrade each laser once, and put shooters behind the lasers (since they cannot attack foward), and presto! You have a inpenatrable defense (except for trojans, which isn't a hard fix). The blue virus's that turn invisible when they get shot, you'll need to put 2 more lasers about 5 blocks behind your original lasers.
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The problem is that there are just too many malwares. Even if you build an awesome defence, there will always be that one malware that renders it useless (namely Lehigh for close-range defense, Melissa for firewalls, and cyborg for pretty much everything, but others also have their uses). The solution to this would be to constantly change, but the limited funds are a real problem there, plus the fact that later on the enemy just sends so many and so varied malwares that you just can't keep up.
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@Kubboz: That is assuming antivirus X has not been upgraded. If you were to do that with an upgraded antivirus, you would have to pay for the new antivirus as well as the upgrade (assuming you wanted it to be upgraded in the first place).
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You ger the same amount of money for selling a damaged antivirus. Thus, it is actually cheaper to sell damaged turred and buy it again than to fix it.
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here is simple way to win all matches from level 8. as soon as you can develop worm in bubble and then the lehigh. All what you need to do is to send on one line ONLY bubble worms until PC build all the line almost only with green towers (there doesnt have to be any yellow tower). When it is, start to send every time 2 bubble worms and one lehigh. enemy will stil build only green towers and the yellows never falls to the end of line!
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@ GustavoMS ; Every level is beatable. You just need to know how to use certain elements at what times =) Although I must say it took me several turns to defeat the last level.
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When i was getting into it, it looked like it was going to be a crap game, then i played it and it a really awesome and addictive game.
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It would be nice if for example: Oppenents life is below 50. Every two minutes roll a dice. If 6 the oppenent will disconnect / turn off computer = win!
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umm... no black people? (come on... theres gotta be at least 1 black hacker...) no asian people? (so unrealistic) no brown people? (very unrealistic)
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Starting with Level 12, the only warez you need on the non-survival levels are Elk Cloner, Slammer, Downadup, and Cyborg -- use an early wave or three of 'Cloners to disrupt the enemy's infrastructure, then save up for the other three. Save up another 750ish Mind, then send 3 Cyborgs down the line with the most or biggest Coprocessors or Money Makers on it. This will cause your opponent to switch that line over to LEDs -- immediately send three or four Slammers after the Cyborgs to soak up the red shots. Follow _that_ with three or four Downadups. The Slammers should die, but that's okay -- your real goal is for one of the Downadups to hit the back line to trigger the Overload. Once the Overload clears, repeat the strategy on that same line -- the enemy will be down five or six thousand $ from your last attack, so it'll be easy to reopen the breach and finish off his last 90 HP.
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Click the help button, there it will tell u the shortcuts for sell and placing Turrents, they really help because the AI has the advantage in speed. Also it lets you sell and place a new one in one click. HELPS A LOT!! + to help others.
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Great game, and stop complaining about the need for shortkeys, THERE ARE SHORTKEYS!!! Click hack pedia on the main menu to see what they are and for people who are too lazy: ctrl + click on turret = sell , Space bar + click on turret = upgrade, SHIFT + ctrl + turret selection = placement
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1. Really needs a hotkey set for building and upgrading towers.
2. Really needs to have the repaid cost based on the percent of damage done to a tower, rather than the cost of replacing the whole thing.
3. Really needs to let you pause and place towers.
Vote up if you agree. This game is great in concept, but later levels become a clicks-per-minute grindfest.
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What i like about his game, is that it says you can only save on ageofgames.com, but they allow you to export and import saved games!
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Just got gold on everything, it says in the achievements about unlimited mode and survival mode time, how do you play the unlimited and survival modes?
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Ugh, I dislike a few things.... Hackers don't attack other hackers by sending tons of malware... And LEDs and Resistors along with capacitors? Really? >:( Next time someone get's a "worm" give them an LED >_> makes everything better right?
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Guys, read the Hack-Pedia. Many of the functions people are complaining about here exist in the game. You just have to know how to use them.
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Beating the opponent is too easy. For example, i send waves of viruses only in one line -> 2 waves an no enemy. Every line need its own health and not the all lines have one summary health. But in other ways is perfect for me, so 4/5