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Pro tio: at the start of a match download the bat virus and send one down every row. The computer sometimes is too slow and you can get a hit on the enemy and make them waste a bullet.
A really fun game that I played all the way thorough. But it is way to fast. Even on the slowest speed I was not fast enough to adjust me defenses or fix a breach in a wall. It would be better if there was just a straight pause button so I could configure and check my turrets rather. Or to have a hotkey system that follows the turrets rather than the viruses. Also, allow us to stack virus in a queue like in Starcraft because I would forget that I was in the middle of an attack while dealing with my turrets. Also, every turret needs way more health, since if the resistor in your line goes down the turrets die instantly and you can lose a whole line.
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There are a few strategies that can be used to lighten things up, but in general if you mess up once or twice the battle is over. I wish towers had hotkeys, it'd make things much simpler.
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AI can easily be crippled early on by sending out an elk cloner in each line, thus forcing it to build cannons. You can also make the AI replace its $ towers by sending in a large amount of malwares at once! Vote this comment up to keep it visible
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My solution to lvl 13, which was the last gold trophy to achieve for me:
-spam Q on the nme and $ on your back 2 rows (eventually). you should be able to hit nme health 10-20 pts on these first waves alone and delay 1st nme waves a bit.
-as soon as nme starts sending elks or paks, stop sending Q and spam resists on the first row, then chips right behind it
-put a row of artillery behind the chips
-upgrade artillery, $->$$, then chips. don't upgrade resists
-sell up to 1 row of unupgraded $ for CPUs as needed
-unlock Sasser and Cyborg. When you've saved up about 1500-2000 nrg start spamming Cyborg, Sass, Elk, Cyborg, etc. on weakened nme paths from step 1
-spam repairs on your unupgraded resists, especially against Sassers, Bubbles, and any trojans. Fully upgraded chips will be okay against trojans.
-I did this with full upgrades. I found lvl 13 to be the toughest one.
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Seriously the last stage was waaaay too difficult. He builds way too fast and creates strong malwares in less than 2minutes. Somewhat near impossible.
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The Neural Network is said to destroy viruses and become improved once it kills some viruses, Making it more powerful and then evolves more until it is given the highest level. That is the effect of the Seed AI, It does something, And if it is improved... It does better on what it does and then becomes much more intelligent, Giving a limited or unlimited increase of intelligence.
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here is how i get the gold medal in the last stage: build money towers, Neural Network in the middle (Toroid behind Neural Network making a > shape), one or two rows of Firework, a few Resistors if u like, if have spare money, build Neural Networks in all columns, then follow what avatar for Wertilq said about using Kidos and Slammers and win without taking a hit.
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A great game.
Wertliq's strat works every time (may just take more time has the levels become more challenging) and once you get a good defense set up, money isn't really an issue. Just keep sending and use the "repair all" function.
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If you can't get past a level, start by building one row of Coprocessors and Moneymakers each. Then get two to three rows of cannons. Get another row of Moneymakers (add Coprocessors as needed.) Then just keep repairing all turrets as any of them get damaged. You should still have plenty of money in between attacks to send plenty of attacks yourself.
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@Xaggax2
From the game's tips: "It's not the game's fault if you lost. It's yours..."
Stop whining and try to play better. It's you the one who needs to change, not the game.
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WHAT! No Black people in customization but you have a white girl with pink hair? Who knew game developers were racist. lol
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@barbarth: I think you should use more attention...you have to login ONLY IF you want to import/export your local savegame on their server in order to reload it from any other website or pc. You can save your 3 profiles on your pc without login. Not very fair to rate 0 without knowing things, bud :-)
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it's certainly something that can add on to the current style of td play, however this game has way way way too many unbalanced or poorly thought through methods to be a fun and challenging game. 2/5.
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way to win lvl 17 easy money everywhere possible you can upgraded to 3 when you have neough money have the auto upgraded ones 2 back 3 spots with chip shooters in front of them and 2 pillar blockers.
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This is like Plants vs Zombies but its multiplayer! Simple game but very atractive and addeictive! great game. make more games like this and you will be famous!!
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Just beated the game, realized that the in the last levels, the best way to win is just using retailers and bombs, you place 2 columns with full upgraded retailers and 4-5 with bombs, what happen is that with retailers you slow down the malwares so they get all together to the bombs and all get impacted.
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Nice game, but a few suggestions. 1)At least show the upgrade screen because i wanted to quit when i first started and almost did. You can make the first two levels part of some tutorial, or give a TUTORIAL sign under them. 2)To stop complains about the AI replacement speed, just give us a hotkey section in hotkeys and allow us to set our own. 3)Base repair on proportions, i'm not too mad about this one because i don't normally repair, and when i do it's because i have 20,000coins saved up from the break waves of malwares so i just have to spam click it. You should also make a hotkey for repair all.
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The reason this game is so good and addictive is because it captures human nature; defending what's yours. Also because it uses IRL things. Multiplayer would go through the roof on this epic masterpiece of a game.
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This game is unique and addictive, but I have a few suggestions that would make it a little better. First of all, the upgrade menu should be able to be accessed on the level screen, and not only after beating a level. Going along with this, a person should still gain exp from beating the first two levels, but only be able to access the upgrade menu after beating the third. Another thing is that the AI should have a slight delay time for placing towers. I noticed that it would spam a bunch of towers at one time or change a whole row instantly, and it makes it a bit harder to keep up with it. Lastly, maybe instead of upgrades being available only on some levels, it would be a bit better to have them be able to be bought from the upgrade menu and then available on all levels after buying.