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For those who didn't know: nonograms = picross = griddlers = paint-by-numbers = Japanese crosswords = pick-a-box = logic square = CryptoPics. Depending on where you are from, it's called something different.
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Wolf is another one with multiple solutions based on the numbers. Can guess correctly by assuming certain things are symmetric, but I managed to draw something plausible that fit the numbers and still got it "wrong".
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Good game. For better interface and thousands of puzzles ranging from a few seconds long to several hours, check out griddlers.net
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@NoWorries: I see one place where those numbers fit. Remember that the 6 and 2 can extend past the edges of the 13. So a couple of the boxes filled in by the 6 will be the last ones filled in that row.
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I love these puzzles, whether you want to call it picross or Japanese Monograms. I'm gathering that there are too few easy puzzles from other comments, making it difficult for new players to figure out how to work them.
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@HandEFood I got down to the center of the cherry challenge and also discovered there were multiple solutions by the numbers. This is when I came to the conclusion that this puzzle was based on more than numeric logic. The visual logic of the puzzle also dictates that the stems are connected to the branch and the cherries. With this logic, the puzzle has a single solution.
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well actualy you didn't invented anything and for thoso who say it is very hard, u got Easy lvls, moderate lvls and Hard
and yes HARD lvls are REALLY HARD
this is for nonograms lovers and it is kinda well made, but the sound... haaa i really get stressed for that
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Unless I'm retarded the lemon puzzle has an error on it's numbers. The far right column says 13 and the column nxt to it says 6 2. There is no possible 13 you can put into the far right column that allows for a 6 2 in the column next to it based off the last number for all of the rows. Anyone see how those two column numbers can be correct?
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@HandEFood - I'd be curious to see a screenshot of your solution because I completed with the only solution that I could find based on the given clues, and it looked like I expected from the name of the puzzle.
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Pretty fun, I miss the constantly active line checker from other games like this, but it's still good, and the line checker gives answers close to the end.
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Never has a "check solution" button made me so confused... maybe highlight lines or something rather than just flashing something unhelpful for a split second?
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I've seen better interfaces (though this one isn't bad) and the images do not all have unique solutions. Huge, and inexcusable, problem for this type of puzzle.
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A "Picma" like-game...though this one's interface and instructions are far inferior. The only thing I like about this one over Picma is that I don't have to scroll to see all of the really large puzzles. Other than that...yeah...I'll go play Picma.
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Uh.... is anyone else totally lost? The first step for a help file of a game like this is listing the object of the game...
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If you read the help on the ingame tutorial and you still dont understand the game completely, another way to learn how to play is by going into the constructor and drawing whatever and looking at the clues it gives for your drawing. That is what helped me
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I always liked these since I first did them as Japanese paint by numbers in Games magazine when I was a kid. This game isn't bad, but there are some minor issues, like the white background on the X's and the fact that cycling through filling, blocking, and blank is locked when you use the X tool from the menu. It's not as pretty as Picma, but I hate the scrolling on big grids on Picma. My biggest complaint is non-traditional dimensions. Nonograms in my experience are ALWAYS done in multiples of 5. Odd grid sizes seriously complicate solving habits because you get used to counting in 5s.
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@Alexis_trouble: That's actually a fair mistake. Kanji are literally symbols borrowed directly from Chinese when the Japanese language was first formed. There's apparently some way to distinguish between them, but I'm no expert on that.
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There's a mistake on the key level, on the far right portion of the key the numbers don't match whats being checked. according to the symmetry the numbers are wrong, the check is right. Great game, thanks!
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really a poor game, its poor visually, the music is terribly annoying, and there are sooo much better versions of this game. the interface is pretty archaic, and its just very boring. Every other type of nonogram I've seen is better. Also same problem as HandEFood said, it's not a quality game. I'll give it a 2/5 and I feel that's generous.
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Hey, it's a game! Just play... but how? the "help" page doesn't really help, so there should be a tutorial, where is explained, how to solve these puzzles step by step... 3/5
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I have no clue how to play this game...it looks like a very good game, but desperately needs a tutorial level for people like me who have never heard of Japanese Nonograms...