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Dino5

Aug. 05, 2009

Under rating threshold (show) lame my castle destroyed never lose

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Sora7103

Jul. 26, 2009

Under rating threshold (show) sucks

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zutharux

Jul. 04, 2009

Under rating threshold (show) if u pase and shoot ur arows will still go wen u unpase :) also 2/5 grate idea needs more tough.

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pidu

Jun. 22, 2009

Under rating threshold (show) good start... pls improve

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Johusiphatis

May. 12, 2009

Under rating threshold (show) muahahahaha stay on top of the castle, when the first knight get close, run at the edge to knock a block off and crush the knight :D

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flamemaster7

May. 12, 2009

Under rating threshold (show) sucks

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iwillkeelu

May. 09, 2009

Under rating threshold (show) to move you have to hold it down and the more you hold it down the faster it runs

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FSF_Hawthorne

Mar. 03, 2009

Under rating threshold (show) good game 4/5...i couldn't move though

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lopo4567

Feb. 03, 2009

Under rating threshold (show) -inf?inf

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lopo4567

Feb. 03, 2009

Under rating threshold (show) rubbish 0?inf

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nball199

Jan. 29, 2009

Under rating threshold (show) Why do the castle blocks die when you click them?

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Darklinkkyle

Jan. 29, 2009

Under rating threshold (show) If you let the first guy hit your castle, and you fall off, you can zoom the screen out all the way, and knock the enemies off the screen. No power limit? Also the movement is sort of glitchy when you fall off the tower.

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NoobBurger

Jan. 28, 2009

Under rating threshold (show) cant move :(

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Pendragon1995

Jan. 25, 2009

Under rating threshold (show) Pretty good but IF your castle is made of blocks, the enemies should be too. shoot one and try to make it fall apart. Just an idea though, you do this your way.

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Kyriva

Jan. 24, 2009

Under rating threshold (show) Pretty good game. It is possible to knock over all the enemies and have them lying on the floor with no more spawning, so your score just goes up with time.

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mangledone

Jan. 24, 2009

Under rating threshold (show) A power meter would be extremely helpful, I also think that more enemies and powerups would be sweet.

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Akhkharu

Jan. 24, 2009

Under rating threshold (show) Fixed movement (on press not release). Fixed spawn location. …and some minor bugs. Thanx for all the comments and votes so far. =)

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lamamuffin

Jan. 23, 2009

Under rating threshold (show) The only thing i suggest is keep working and make the guys spawn on the far right, it would be nice to have some upgrades/different bad guys. I love physics games and i thought that this was a great game. 5/5

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TydusArandor

Jan. 23, 2009

Under rating threshold (show) Oh my god. If I prepare to shoot and then walk, I can shoot myself with my own arrow. The graphics are standable but the gameplay is just a big NO. The instructions say to defend my castle, but I lose if the enemies just *touch* me? Needs much refining.

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FredOf2015

Jan. 23, 2009

Under rating threshold (show) too repetitive and headshots should be 0ne-hit-kill. Good concept and i like it when the little things say meh when they get hit =P

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Jojojoey70

Jan. 23, 2009

Under rating threshold (show) if you shoot a guy point-blank he falls over and cant get up. =D usually

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Grizzalbee

Jan. 23, 2009

Under rating threshold (show) @faust because in legends the white knight is always the good guy. white as in light and holy. it has nothing to do with race, what with the full body suit of armour their wearing and all

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hippylad

Jan. 23, 2009

Under rating threshold (show) ok well despite what the dumbass below says it has good potential, just refine the movement a little, cause it was very hard for me to move, improve the graphics, the better the quality the better reviews will be, and try to improve the bow phsics and story line

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hippylad

Jan. 23, 2009

Under rating threshold (show) dude its not racist its the way its always been you dumbass. its the way it is in history so do ur reesearch

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Faustvxii

Jan. 23, 2009

Under rating threshold (show) raceist noob why are the black stickmen the bad guys and the white stickmen the good guys? 1/5

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Hawk2605

Jan. 23, 2009

Under rating threshold (show) You need to put in a guide, something to show how strong it will be or something

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Vashthespearman

Jan. 23, 2009

Under rating threshold (show) 3/5 for effort....meh.....Ive seen way worse and ive seen way better......

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paul7777

Jan. 23, 2009

Under rating threshold (show) too hard

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blastot

Jan. 23, 2009

Under rating threshold (show) 1/5 way too hard to get the impossible angle and very boring

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EdiciusMai

Jan. 23, 2009

Under rating threshold (show) Bad movement controls, I'd rather hold down the arrow key instead of tap it to move. It's impossible to fire the bow accurately on the enemies when you're at the far left of the screen - making you able to drag from anywhere on the screen would be a feature, or since the enemies spawn in the middle of the screen anyway just make the castle in the middle (And perhaps enemies from both ways?). Fun sounds, good gravity in game, weird how the black knights simply disappear along with the bricks, smooth graphics and I like the way the enemies rises after you knock them down :)

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deathmaster12123

Jan. 23, 2009

Under rating threshold (show) you can destroy blocks of your tower and make them fall on the enemy and they die.

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Freddyx96

Jan. 23, 2009

Under rating threshold (show) good game an great start the graghics are fine but you should make a upgrade system fix the gliches waves/levels instead of tapping the arrow holding it and possibly harder difficultys and ppower guage of clicking things. but great game 3/5 but +1 for great start 4/5

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cadb8

Jan. 23, 2009

Under rating threshold (show) u can shot while paused, then unpaused and u will fire all the arrows^^

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cadb8

Jan. 23, 2009

Under rating threshold (show) first game? then its 5/5

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DaMaster2

Jan. 23, 2009

Under rating threshold (show) idk if u would consider this a glitch but if u pause the game and pull back as far as u can and repeat as much as u want wen u unpause it releases a volley of arrows

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DaMaster2

Jan. 23, 2009

Under rating threshold (show) its actually a good game in the updates (hopefully) make the game a little more complicated the draw back thing hurts u if u stay up in the castle because u cant go out of the screen make it so u hold down vs pulling back that would be good and make an upgrade tree or something idk if this is one of ur first games but its not that bad

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gadgetboy275

Jan. 23, 2009

Under rating threshold (show) 3/5 good first try, better than mine

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conanaras

Jan. 23, 2009

Under rating threshold (show) It's a good thing to see that the creator actually CARES about what he made, unlike a load of other creator's that just release games to gather as many 1/5 awards as they can. Keep improving! More work, less 1/5s!

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SirRichard55

Jan. 23, 2009

Under rating threshold (show) The best way to win this game is to fall off the castle and then attack the black knights. That's what I did.

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huzzah

Jan. 23, 2009

Under rating threshold (show) I agree with everything Focus said, including the 2/5 rating. It's not a bad concept, but when you compare it to Bowmaster Prelude (as everyone inevitably will) its flaws are glaring. I'm not trying to be hypercritical. I know it's your first game -- and a far better one than I could ever think of doing myself -- but if I'm being honest that's why you got a 2 instead of a 1...Games like this make me think the rating system should go to 10, or that there should be a separate category for fledgling developers. No one creates a "Bowmaster" on their first try, so it's somewhat unfair that there's no way to avoid such a comparison.

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Ronic

Jan. 23, 2009

Under rating threshold (show) I would recommend cleaning up the controls, adding a level system, and maybe a power gauge on the bow. But this is a great starting point! 3/5

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Crusader32

Jan. 23, 2009

Under rating threshold (show) Good first game. 4/5

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Akhkharu

Jan. 23, 2009

Under rating threshold (show) Thanx for the comments so far. This is my first game and i will hopefully improve in the future... =)

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conanaras

Jan. 23, 2009

Under rating threshold (show) After a fierce black knight attack that shake the earth with its might, my knight landed in front of the castle on a white brick! From there I could easily snipe those villains till I got bored to spam space and surrendered, scoring 15.692 points! On the 1st hit in my new position in front of the castle the brick vanished, leaving me standing on the ground with the black knights charging at me. When they touched me, game informed me that the black knights conquered the land of white knight, instead of saying simple they raped him. I should write a novel after this. 3/5

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mandap6666

Jan. 23, 2009

Under rating threshold (show) I found a glitch xP , While Firing tap the left or right arrow key and you will see the arrow floating but if you will release it will just shoot xD

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mandap6666

Jan. 23, 2009

Under rating threshold (show) It looks nice...

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charliehorse55

Jan. 23, 2009

Under rating threshold (show) Good game, very well drawn graphics, gameplay is very repetitive. Controls for walking are somewhat awkward, as you cannot hold right/left, you have to tap them. Could be a great game if improved on. I'm giving it 3 stars for it's promise.

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Focus

Jan. 23, 2009

Under rating threshold (show) The game is not good right now. Minor problems make it almost unplayable. Fixing them would make a little fun game. For example, the knight should move when you press the right key, not when you release it. Enemies should _always_ appear from the right (some magically appear near the castle, and it's impossible to kill them). Shooting from the top of the castle is almost impossible because since the castle is at the left, my arrows have little power. Arrows hit the top of the castle, too. It could be a good game, but for now it needs some polishing. 2/5

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geg13

Jan. 23, 2009

Under rating threshold (show) first commenbt

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Drizzt45

Jan. 23, 2009

Under rating threshold (show) 1st !!

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(0)

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