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Bug where your ships fly off the screen but don't count as dead so you're left with no attacking units. Seems to happen in the bottom left more often....
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Why are all campaign levels unlocked from the start? How can i tell which campaign level I played last? Maybe add restart level button also?
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I wiped them all out on the final level and no victory. If you could get that fixed and maybe not diminish the spheres of influence so much after the original capture that would be great.
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Great game! I liked the different classes of bases. I wish you could change speed during the game. Normal speed is pretty fast so i wish there was a level in between normal and slow. I enjoyed it a lot!!
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it'd be cool if you could position your fighters around the map in order to strategically take over stars, amd a better way to select your stars. other than that great game. 5/5
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Brilliand: I did the same thing. If there's a level button that looks different from the others, I will click it since it looks like the only unlocked level. At least I *beat* the final level...
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Whoops... I played the last level first. Did not expect to have all levels unlocked from the get-go. (It wasn't until I read the comments that I realized that it wasn't just a really hard first level.)
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that last level is annoying, I kept losing planets because of the cpu's superior multi tasking, so I started launching attacks randomly until the lag was so great that i was thinking faster than the cpu.
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The last level took me like 1 1/2 hours to beat.. just chip away at one of the weaker colors first, keep defensive structure on front-line, dont let them flank, take red's corner out before you go for his inside's (knock out some cash flow but it is possible
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Very good game, requires quiet a bit of stratagy. Definately could do with a pause and save option. Planet defensives are a bit strong, but you wouldn't want to reduce there power too much. Only a few minion issuse but a good game over all.
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how to pass the first mission fast on hardest difficulty: select all stars, make them defensive. then make all stars except the middle bottom 3 with fighters. you should be able to expand with the fighters on the mine stars. from there pick a side and start building ships for invasion ;)
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@Zeig101 You do realize how much harder that would make the game right? I mean even with just one type its hard enough, but more types and a smart AI on Medium and Hard is just insane.
@Junior555, thats cuse you suck
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Needs work - the interface is frustrating, and it is extremely difficult - I was in a stalemate for over an hour before I gave up.
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This game is to boring. they nee to add a lot of new ship type, make it to where you can set a star to make a certain ship type, and then maybe it'll be a good game
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chobiabos, it is not actually impossible!
On the campaign mission referred to, you start with 55 ships from the beggining. Send them immediately at the closest enemy naval base and about 10 will make it past the incomplete defence star. you will be able to take over the enemy economic area quickly from there.
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i made a map and the yellow is attacking the red but the red is attacking me and green, while the green is attacking me, and im just sitting there like wait what the heck....
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I really like this game, but the clicking to select stars is painfully laggy and frustrating. If you could somehow optimize the star selection (as Demoknis also said) it would improve the game a lot. Also, mine stars are pretty lame. Other than that, great game. I gave it five stars and look forward to the sequel.
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The variety of spaceships in The Space Game was pretty good - perhaps such ships could be implemented here as well, at a later date.
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GOD I AM SO SICK OF TRYING TO CLICK ON A FEW STARS TO SEND THEM TO ANOTHER AREA >.> easily 500+ times of it not registering my clicking on the stupid things, on high and low quality.
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Just some ideas for a 2.0 version. Make Rocket stars able to target ships, remove Mine stars, and make different kinds of ships, like Bomber or Carrier. Also, make fighters the main attack units, able to be launched from a Carrier once inside the range of an enemy star. Maybe planets too, i.e., the more planets a star has, the more economy it can produce, and be able to conquer and specialize just individual planets. Just some suggestions.
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add an option to set the graphics quality. i literally played the game frame to frame. sometimes it took more than one full second to get to the next frame. the only way to play the last mission(s) of the campaign was to pause at EVERY selection and order. the game doesn't react to the mouse otherwise.