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I love the..." I am bad at this game so it must suck" mentality.. If you cant beat the tutorial there is something wrong.. Maybe read the instructions on the tutorial?????? Great game a few issues.. First i think that when a planet is sellected it should be a bright green circle.. Its kinda hard to tell when a lot of stuff is happening...
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wouldn't have given it a 5 if I knew about the lagging in the end, everything else on my pc worked fine and fast except for this window
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wow seriously is this the worst game you've seen on the site ytpenguin?
Man go click the new games button on the main page
lurk around the site a bit
Stay a while and you'll see:
there are LOADS of game that suck more
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At first I thought this was a low-quality ripoff of nano wars, but after playing a few levels of the campaign and seeing the added depth and variety I realized this is in fact a high-quality ripoff of nano wars.
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its not a Nano-wars rip off. this game is way better than nano wars cuse this one gets me thingkin and the different planet options are great
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Giving an order really needs to deselect the planet. Count how many times you want to give an order and then select a different planet versus give an order and then another order. (Maybe a double click move all order could deselect, but inconsistency would be bad.)
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On of the best tactical games ive played...
But... It to , i mean toooo slow on big maps, example, im on last lvl of campaign and its just not playable... 100 ships moving all the time... an i have a good comp.... Tried lowering the quality, still slow...
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hints: 2 fighter bases = self healing and self defending and self expanding to stars in its influence, the more overlapping fighter influence = stronger; you can set waypoints for naval bases to auto reinforce weak points; you can set targets for the rocket bases. Fighter Base networks are the strongest in the game and they lessen lag as you don't need to do anything to maintain them
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level 6 is actually cheating in the players favor. in the regular game you cannot have 80 ships with the number of stars you can get in the beginning of level 6. level 6 is easy. use starting force to grab stars from the corner. as you get them convert them to defense immediately. if you run out just convert the corner back to standard and wait. keep at it until you have one side. then place like 70 ships on one star near the middle and then the rest along the line. attack all at once and you get a multiplier. keep reinforcing until that middle defense is stable. take out the naval bases and then clean up
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this game might as well be stolen. i'v found another game JUST LIKE THIS ONE. its been on that site for idk half a year.
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It's good to change a new system direct to a defense base. when there are enough defense sats change it 2 what ever U please...
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yogsloth, constant small attacks = fail. build one large main force, then surround your target with a small remaining force. when you attack all at once, your big force will get a multiplier. the small forces are just to get the multiplier
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yogsloth... you have been judged and found lacking.
Great game though, great tactics to be had =P The final stage had me going for quite a while
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Do not love this game, Good concept though. I personally like nano wars more hope they make a two.U need to stop the lag as well.
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I always wanted to find this game again, and I did! Very entertaining and even though the learning curve is steep, you get a hang of it in just about a good 5 minutes.
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Yeah, sorry, tried 4 more times. No change whatsoever. How incredibly stupid is it to have a tutorial that can't be beaten, or even effected in any way whatsoever? Complete fail.
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I can't even beat the tutorial. How on earth do you take out the 2nd start it gives you? I surround it and send waves all at once from every direction. Tried this 6 times, and as far as I can tell, haven't taken out a single defender.
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I started the compaign, on the very first defense star the enemy assaulted my base and wiped me out before I could even attack anything.
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Hmm... I judged it early. Once you get to some of the later campaigns, you run into some interesting features. I take back what I said, this is an improvement upon an already good game.
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Ouanonfor, regarding your comment about level 6 on Star Baron. You couldn’t take one of his bases because you didn’t find a weak point. Remember to use multiple attack points, not all 8 ships into a single group. I experimented with level 6, got my 80 ships and converted all my buildings to defensive builds. I was alble to win easily after that, you just have to use strategy, not mass spam his bases. =)