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I really like this game, a visual tutorial in-game would be a cool idea ...maybe with icons or something like that, instead of text. so other language user would easier understand it :-)
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I also just blew all my meta. Now i make less energy than i did on my last run, and i have to earn more than i made before to even start making meta?
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Is there any chance we could get meta energy upgrades for bubble speed? Or better yet, auto-collection? Because I'm not very good at the business of spot-the-golden-cookie-like-before it disappears for good.
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It lags a lot while you have the import/export box highlighted. Other than that, great job. Look forward to development.
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@SuspiciousSquid, It would be cool to get rubies from videos and advertisements but it would be even better if they just added more achievements, which they probably are.
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@DrICantStop Tube height can be increased once you get all the balls. For a large sum of money in game you can upgrade the power of ball one and make all the tubes go up in max height. You can do this multiple times and I dont know if there is a limit.
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I initially wanted an autodrop upgrade but now I think there's something engaging about having to free yourself of the drudgery of dropping manually by building up the bounce time. It makes for interesting choices, which is what a good game is about
Thanks for sharing this. We see multiple requrests for autodrop and considering doing something about this (although we have to say we don't really like this for the same reasons you say here). Good to know some people still like our choice. Still, majority players seem to think they want auto-drop, so we'll likely implement it.
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Hey, you guys could consider adding an option to watch an advertisement for a couple rubies every so often. Other idle games have that feature and I think it's a great way to balance between people who want to buy premium currency and those who want to play for free.
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More achievements or better ruby rewards from higher level achievements. A new achievement maybe distance passed, for example if a tube height is 100 that could be like 1 metre and when your bubbles cover some distance it increases their speed and gives you rubies.
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Balancing with Meta Energy needs to be done. The start is quicker but every run becomes longer then the last one to earn enough Meta!
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I would like to have a possibility to reset my spent meta-Energy. The gain curve is pretty harsh so if i mispent some Energy the game becomes really hard.
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what's the maths regarding meta energy? i mean my production increased several billion times and meta energy aquisition still slow
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Hi! I just reset the game with ~17 meta energy. I bought the first upgrade for 1 energy, and now I have 1.01 energy - what!!? :P
You've probably had MAX or some other buy multiplier selected. In the last update buy multiplier is separate for each tab, and you can re-distribute your meta-energy upgrades if you wish (via Shop, first re-distribution is free)
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Same request I make in all idle games... a method in game to let me know when a new version is out so I can refresh. Also if there was something in this to make it truly idle! I like the game so far.
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This is really one of the better idle/incremental games. I think I've pretty muched played them all and this is one of the few that stands out. I especially love that the game is about physical objects and not just number (like buying 500 virtual farms). Also the regular updates, it seems like one every day at the moment, are very nice. Thanks for your work devs :)
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A launch all button would be helpful. It would drop all the balls from their highest point at once. It could be a metaenergy or gem item.
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Another suggestion: can you show the max value of an upgrade in brackets beside the current value (ie. ball size, tube height, etc.). Also, a small bug: the game reset me to "standard units" after restarting the game (I had scientific selected).
We've added max value in the last update. As for resetting to standard units - that shouldn't happen. Does it still happen for you? If so, can you send bug report via the link below the game with more details? Thanks!
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Additionally, if you idle, the meta-energy auto-extender is probably a good idle, but I wonder if it is broken as I watched it for a little while and the max energy didn't increase
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@Ingolfo: meta-energy is "prestige" in your typical incremental game. You earn energy every bounce (no idea how much, but it is likely based on the income per bounce). Activating the energy soft resets your game, but gives you a small bonus to your income for each energy you have. You can also spend it on special abilities (ie. gravity). For new players, it is probably a good to keep some on hand to speed up resets (versus spending it all).
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It is nice to see an incremental game on kong that isn't just "idle incremental". The game is quite fun once you get some prestige (meta-energy). A few suggestions for the dev: 1. can you colour code the upgrades to match the ball colour (ie. ball 3 = cyan, so upgrade 3 = cyan). 2. Can you offer a dark theme (ie. dark background, dark colour balls). 3. Can you make the amplify upgrade show the total next level bonus versus just a single next level (ie. when buying max, it will show the next level even if you can purchase more than 1 level: say level 500 to 550, but game will only show bonus at 510)
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Beats the crap out of Dragon Age II and III. I've spent far more time and enjoyed myself more with this than either of them.
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nice game, good luck!
An idea for future updates - it's annoying to switch amount to buy capacity every time, so how about making each capacity upgrade double(for example) your current capacity regardless of amount selected?
Thanks for the idea, but you can buy auto-extender if you don't want to manually buy capacity. You also have quick buttons if you need different buy amounts. So this shouldn't be a problem. But we'll think if we can make life easier for those wanting to upgrade capacity differently.
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for the people complaining about '"not idle": progress a bit. Once you get a bit forward you can idle very good. my first ball is jumping for 1,5hours without me doing anything.