Under rating threshold (hideshow)
in stead of only able 2 shoot in front of u...~360 turret bought~ mwuahahah i can pwn nubs that tail me mwuahahaha ooohh yay ~~ownage in progress~
Under rating threshold (hideshow)
additionally it's wrong.
Blue baron is blauer Baron in German. The words don't switch.
And yes I am a native speaker.
Under rating threshold (hideshow)
azul baronis isn't the write grammar that you would say it is in. It should be baronis azul, as if it were translated from blue baron into german, it would switch the words places: thus making the phrase: Baronis Azul.
The I after the title represents 1.
Epsilon zero represents 5 and 0.
An explanation of the title to this game. Very complex, eh?
Under rating threshold (hideshow)
stage 8 is the furthest ive got so far :(
and to those who are saying colour pick, then what is the point of the game title being azula baronis? (azul meaning blue for those of you who dont know)
Under rating threshold (hideshow)
i fought two battles once where i was a fighter with 1 shield and a testudon was left for me to shoot. I amazingly and luckily shot them both down with one laser blast!!!
Under rating threshold (hideshow)
Not bad. But I would say that this game relies too much on luck.The radio channel IS pretty useful but only in certain levels. If you get rid of the luck factor and include upgrades, I think this game would be much improved.
Under rating threshold (hideshow)
You should add a gold feature in which people could get gold for shooting down other ships. The gold could be spent in a shop on things like double damage for your ship and starting out as a destroyer. Also, make it so that people could control testudons and fix the battles so that the number of ships isn't just random.
Under rating threshold (hideshow)
Main Issues, Retardedly difficult matchups, or ones that are crazily easy... (29 fighters 3 destroyers a testudon, vs 9 fighters and a destroyer). Being able to order your forces to group up or follow you would be nice, more ships, make them upgradeable, keep ships that havent been destroyed after each wave, a shop to buy ships or upgrades for them, being able to CONTROL more ships, maybe make the allies more skilled; different difficulty levels, this added in, as a sequel or something would be most likely a 5/5 game, possibly game of the week or month. Keep the same kind of playing style though. But even with all the flaws, still managed to addict me to play for an hour or so.
Under rating threshold (hideshow)
nice game 5/5, i like the whole space action massive battle thing. I could literally play this forever with its random battle.
A few extra options would be sick though and a multiplayer would definately rule.
Under rating threshold (hideshow)
a bit random for fights dont you think
lvl 3 me: 8 fighters 0 destroyer and 1 testudon
them:35 fighters 3 destroyers and 1 testudon
Under rating threshold (hideshow)
Brilliant game, prehaps there should be a "restart mission" option instead of restart the whole thing but it's not to big of a deal as each time is random anyway.
Also, does anyone notice the mothership battles being really easy purely because all your allies go for the same thing?
5/5
Under rating threshold (hideshow)
another inconsistency rofl....
i have 34 fighters and 7 destroyers.
the enemy have 7 fighters 1 destroyer and a testudon....