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Comments for Zombotron 2

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swordofhell

Jul. 29, 2012

Under rating threshold (show) @david radu Yeah, thats once you get the knife. What im asking is how do you TAKE OUT the knife?

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(0)

david_radu

Jul. 29, 2012

Under rating threshold (show) @swordofhell umm,i dunno,but MOUSE can't be cuz...well,u know,mouse can't be,for sure,really....

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(1)

swordofhell

Jul. 29, 2012

Under rating threshold (show) Im sorry if this sounds nooby, but how do you knife? It didnt say in the instructions in-game or in the description.

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TropicalMango

Jul. 29, 2012

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(-7)

MrLuckyPants

Jul. 29, 2012

Under rating threshold (show) I love Zombotron(both 1 and 2). Thei are in my top 10 game list but in Zombotron 2....something is missing. I miss the biobot with the red shirt from the first game. I think that Zombotron 3 would be better if we could play with the old character =). All in all, both Zombotron 1 and 2 are great 5/5 for both. Keep on making Zombotron 3, AntKarlov, you are really good at this. No, sorry, you are not good.....you are Great!!! =3

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(1)

crovan595

Jul. 29, 2012

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fusionut

Jul. 29, 2012

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fusionut

Jul. 29, 2012

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clonedcow

Jul. 29, 2012

Under rating threshold (show) this reminds me of metroid so much: the exploration and alien music. The little claw guys even make metroid sounds when they die.

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(1)

Legna

Jul. 29, 2012

Under rating threshold (show) This is a pretty fun game, I enjoy the physics, how you can interact with a lot of the scenario and how satisfying it is to hit shots on enemies. I've ran into a problem though: at the fifth stage, if you buy the Flare Gun it might fall just in front of the doorway, so you can't grab the gun because the hero keeps using the doorway instead.

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(1)

maddie023

Jul. 28, 2012

Under rating threshold (show) the only reason i played this game was so i could get a PhD in Horribleness. it was worth it.

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(2)

BigJM

Jul. 28, 2012

Under rating threshold (show) In retrospect, I'm not sure getting to the spaceship was worth dying about 16000 times.

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(2)

DingoTM

Jul. 28, 2012

Under rating threshold (show) This is sick. Good job man, such fluid gameplay. Only played like 20 minutes so far though... Awesome though

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(0)

yank146

Jul. 28, 2012

Under rating threshold (show) Great game, but dont like how the bridges can be destroyed. More than once did I die and respawn behind a destroyed bridge, no longer allowing me to continue. I was then forced to go back to main menu and restart the entire level. Also don't like how some mobs have one hit kills, for they often attack off screen and just keep killing you. 3 out of 5 stars from me.

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(-1)

tigereye500

Jul. 28, 2012

Under rating threshold (show) Protip: Grenade jumping can help you get to ledges that are unreachable normally.

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(6)

AshtonS13

Jul. 28, 2012

Under rating threshold (show) now to get off this plan- its a piece a crap!!!!!

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mcspotty

Jul. 28, 2012

Under rating threshold (show) awesome game. love the physics.

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(0)

worgen_gate

Jul. 28, 2012

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nicofmay

Jul. 28, 2012

Under rating threshold (show) it gives some sort of inner comfort to stand on the professor's head.

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(4)

ipooo

Jul. 28, 2012

Under rating threshold (show) NOW THIS IS A KNIFE!

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(6)

Demondoll

Jul. 28, 2012

Under rating threshold (show) Nice physics engine and cool art with serious bugs and some of the worst level design in the history of gaming.

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(-2)

LtGunfire

Jul. 28, 2012

Under rating threshold (show) Only complaint I have is that during cutscenes I get killed by enemies that aren't completely dead. Perhaps invulnerability during cutscenes?

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(0)

manson

Jul. 28, 2012

Under rating threshold (show) divertido sies

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(0)

badasstommy

Jul. 28, 2012

Under rating threshold (show) i don't know why i comment on games mates

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(-1)

JDHannan

Jul. 28, 2012

Under rating threshold (show) WHY DOES TOUCHING A STATIONARY GEAR KILL YOU?!

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maista

Jul. 28, 2012

Under rating threshold (show) i am kill the boss knife

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(2)

eclipse107

Jul. 28, 2012

Under rating threshold (show) I'm seeing a few refferences to Dead Space here: RIG death tone (from the character from Zombotron 1), enemies comming out of the Vents, limb loss, suits, being given sub-objctives that will help you achieve your ultimate goal...

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(1)

dacae

Jul. 28, 2012

Under rating threshold (show) I think if there is one consistent comment about both games, it is that we want to go back to previous level with our weapons intact. If you make a third game, make sure to implement this, as many people want this added, including me.

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(3)

Bongos222

Jul. 28, 2012

Under rating threshold (show) Prehahn, what's wrong with the robos and zombs being able to see you when you can't see them? That just means they have better eyesight than the character. Just DEAL with it! you have infinity-billion lives anyway. just kill the dang thing when you re-spawn if you are stuck

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(4)

brunokrak

Jul. 28, 2012

Under rating threshold (show) esse jogo é massa em muito real

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(0)

geraldyyyyy

Jul. 28, 2012

Under rating threshold (show) yeah

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(2)

brunokrak

Jul. 28, 2012

Under rating threshold (show) quem é br ae

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geraldyyyyy

Jul. 28, 2012

Under rating threshold (show) Awesome sequel but I sure would like to revisit the earlier maps with all my items intact ... good game :)

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(2)

Dotaman

Jul. 27, 2012

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killyoushit

Jul. 27, 2012

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AdrianPeas

Jul. 27, 2012

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(-5)

anant117

Jul. 27, 2012

Under rating threshold (show) PhD in Horribleness, Nice Dr.Horribles sing along reference.

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(1)

DragonSage2k7

Jul. 27, 2012

Under rating threshold (show) @garrynewman: Just cuz they don't spin doesn't mean they still aren't sharp jagged things that could still hurt you. Anywho, yeah, a lot of the requests have already been made, but it's a lovely game which has the makings of a legend. Well made.

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Sparksender123

Jul. 27, 2012

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Terastas

Jul. 27, 2012

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(-8)

garrynewman

Jul. 27, 2012

Under rating threshold (show) Can you please fix the moving/broken gears please, When a gear breaks and lands on the ground, it still kills as if it was a functional gear. Thank you.

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(3)

SoundWave523

Jul. 27, 2012

Under rating threshold (show) nvm i shouldve played more of the game first

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SoundWave523

Jul. 27, 2012

Under rating threshold (show) How do you knife?

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(0)

Superkoe

Jul. 27, 2012

Under rating threshold (show) I'm having trouble getting the Azerty setting to work; I can get arround using the arrow keys, but I'm not able to switch weapons at all.

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(0)

sapphygamer

Jul. 27, 2012

Under rating threshold (show) Whats with the swearing?

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(0)

card_collector

Jul. 27, 2012

Under rating threshold (show) yah! badges are up!!! another reason to play

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(1)

Ubasti

Jul. 27, 2012

Under rating threshold (show) In the first level, I discovered a chest near the spawn point, but found that I did not know how to open it and moved on. After learning the key command to open chests in the next level, I decided that I'd play ahead a bit and then go back to the beginning for that chest. When I backtracked, I was holding the knife. During the 'cut-scene' at the begging, my little character was brandishing the knife instead of a gun, promptly misused it and got himself killed. Now all of my shiny coins and weapons are scattered all over the ground and there's a skeleton with horns dancing over them while the game is stuck in this viewpoint and I cannot even reach the main menu. -.-

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(1)

macm38

Jul. 27, 2012

Under rating threshold (show) wouldnt it be so much awesomer if the zombotron#1 character met this guy instead of being crushed

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(7)

MissMarionette

Jul. 27, 2012

Under rating threshold (show) Fun game. For some reason I love the artwork, probably because I like how "round" it is.. I can't explain... Though it is very difficult to play on a laptop without a mouse, I can tell it's a fun game just from my clunky controls. Though the fact that the cut-scene still allows enemies to sneak up on me and kill me is a downer. But! I always appreciate a game that lets me respawn without: 1) resetting the enemies, and 2) deleting any uncollected cash or weapons. That's greatly appreciated! And sometimes the elevators get jammed because of say, a zombie head caught in the works or a plank of wood that prevents it from fully descending, but so far the zombie heads have faded away, and the wood planks have thankfully been disposable with my gun. The fact that I can fix those kinds of "glitches" makes it an even better and more flexible game. 4/5

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(2)

jason103

Jul. 27, 2012

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(-4)

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