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TheLowerLight

Aug. 08, 2014

Under rating threshold (show) yes LifeOnTop, in planet tile operations on the bar on the right side of the planet screen

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Freakycrafter

Aug. 08, 2014

Under rating threshold (show) ideas for new u-exp-unlockable 1: buff all buildings (overclocks) 2: if you have multiple shipyards on one planet make it so that you can produce one fleet with all together (e.g. you have 25 shipyards on one planet and if you use that ability you only need 1/25 of the normal time)

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goldsmyths

Aug. 08, 2014

Under rating threshold (show) My case: Found a 22x22 planet. Save up resource to send 1 level 5 ships, and buffed. From meager less than 500M capital, I got 3T after conquering it. After sleeping and coming back from work, I have researched the 40M Universe Collect-All, which sadly does not collect Crystals and Orbs. In any case, the main key is that 3T money, and tons of Speed-Up items. That would propel you from a nobody in the galaxy to a powerhouse.

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RoboTurtle

Aug. 08, 2014

Under rating threshold (show) This is quickly turning into a fantastic game. A few areas I think could potentially be a bit better still... the shooter section is extremely dull and repetitive. Nice idea, just not really working right now. The stun ability seems overpowered with fleets. You get several ships of your own showing up at once, hit the 7x fire rate ability, and watch the enemy be stun-locked. The fact that you can max out every single bit of the tech tree before you're even 10% into the proper game is a little odd. And couple ideas to throw out just to see if they look interesting / feasible... limited structures (one per planet, one per solar system, one per galaxy sort of stuff) that can provide a modifying bonus to other structures - e.g., a one-per-planet structure which can provide a boost to mining rates for all mines on the planet. Asteroid belts / asteroid mining.

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LifeOnTop

Aug. 08, 2014

Under rating threshold (show) Is there an option to select multiple buildings of the same type to upgrade them? Seems pretty tedious at times to click each building.

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Reborndarkangel

Aug. 08, 2014

Under rating threshold (show) A potential bug some of my buildings don't seem to produce resources when I am logged off. Over night a building producing .2 ore produced 0. Just a bug I have noticed with a lot fo my buildings.

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topas12345

Aug. 08, 2014

Under rating threshold (show) Need to make the game smoother later on. The game just can't handle all the stuff end-game.

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electric91

Aug. 08, 2014

Under rating threshold (show) PLEASE - mute button! PLEASE.

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Developer response from Apple0726

Right click.

warownslife

Aug. 08, 2014

Under rating threshold (show) Honestly, I was enjoying it a lot but, once you buy the storage planets, with the way turning money into shards is, you'll never need mining planets besides 1 and thats for the gems. with the inventory, the storage cost of planets and how you need shards for money, i have 0 idea if it overpowered but, at higher levels it seems like it is but maybe it should be? No idea on this one. Don't forget about the old F.O.O. strategies. (ie, if something is overpowered, makes the game boring but I'm a long time player, i don't know if it is or isn't because i've played long enough that i got everything down....sorta. haha)

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Wanzek

Aug. 08, 2014

Under rating threshold (show) Hey, if you have one 8x8 planet with Ore Mining facilitys 1/1/2 you gain very many gems. If you then convert all your cash in Ore and buy in the Extra-Shop "Higher gem/ore value" you get more and more money out of gems. Insanely more money. Repeat the process and swim in money. Pls rebalance. 70M - one hour later - 900G

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Developer response from Apple0726

You will eventually hit a wall. Spending 1 hour to get your cash from 70M to 900G isn't OP to me.

kang2104

Aug. 08, 2014

Under rating threshold (show) i accidentally fast forward my computer time and now i need to set it back to the original but whenever i do my save gets so weird help!

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Developer response from Apple0726

Unfortunately I can't do anything because the game relies so heavily on your local clock for tons of stuff. :( If you aren't far into the game (i.e. >100M UPXP) then a restart should get you back to where you were relatively quickly.

chancey455

Aug. 07, 2014

Under rating threshold (show) This is great...I don't know what to say other then this is VERY good. My only beef would be there is only 1 pinned tab, for people who specialize planets, It would be great if we had 4 of 5 different kind of pinned tabs or something.

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Developer response from Apple0726

Or maybe tabs created and named by the player to better sort the planets. Pinning doesn't really help me much IMO.

wormyish

Aug. 07, 2014

Under rating threshold (show) Where is the collect all on the planet tile screen? I unlocked it but cant find it.

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Developer response from Apple0726

It's beside the blue i button that looks like a circly white star on the top menu.

chaoseater43

Aug. 07, 2014

Under rating threshold (show) I've found a game breaking bug(possibly). My file has become so large, from all my exploring and etc., that the game doesn't seem to be able to handle it. Crippling lag has resulted. Nothing can be done in a reasonable amount of time, and things like the exp gained when setting up farms lingers on the screen for 20+ seconds before fading. This is at a file size of over 2000kb. I tested my fears by closing all the other programs using memory on my computer and the lag didn't improve or worsen at all. I double checked by starting a new save to see how it compared and the new save works amazingly smoothly and responsively compared to the old save. Battles are nearly unfightable at the crawling laggy pace on my old save and it's really disappointing :( The game simply can't keep up with all 8000 buildings and similar huge numbers. I'm not sure what can be done to fix this, as it might just be a hard limit to the game.

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Developer response from Apple0726

I'm trying my best on optimizing huge files. For now, try to remove unnecessary buildings and abandon planets that aren't useful.

chaoseater43

Aug. 07, 2014

Under rating threshold (show) Possible fun suggestion: Tri-solar system rarity divider. Past a certain point the goal of the game gets a little murky, but there are still some clear milestones. Find the biggest numbers you can! IE biggest planets, largest solar systems, highest enemy strength mod. And to that end you DEFINITELY need to find tri-solar systems. And it'd be cool if there was a rarity divider to make them more common in late game similar to O class suns. Similar mechanics for bisolar systems would be cool too. I've found and challenged several bi-O-sun systems, but the Tri-solar O eludes me.

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Developer response from Apple0726

Class O sun rarity divider was added because there was only 1 in 30,000 chance of encountering them, while trisolars are if I remember correctly 1 in 150 chance, so back at then I didn't feel like a trisolar system rarity divider was a thing. But then yeah, as you said, finding the bigger planets is the goal to many end-game players like you, so I'll consider it.

RoboTurtle

Aug. 07, 2014

Under rating threshold (show) Is there any chance of a slider or number-entry thing for fusing gems? E.g., if I want to add precisely 25 gems to my fusion, an easy way to do that which does not involve selecting 25 gems and individually adding them one at a time.

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BlackCobra009

Aug. 07, 2014

Under rating threshold (show) what should i do with a 31x31 planet??...

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deaglecrits

Aug. 07, 2014

Under rating threshold (show) Maybe add an Import/Export feature

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Developer response from Apple0726

You can already do that externally by backing up every .sol files that appear in the game save directory. To find that, search your computer for "universalSave.sol", and copy paste every .sol file into somewhere else. Once your files are corrupt and/or you're on a different computer, play the game again, make a save, then search the computer again for "universalSave.sol" and replace everything in that directory with those that you've backed up earlier.

deaglecrits

Aug. 07, 2014

Under rating threshold (show) Okay so I had some electrical issues at my home and lost power while playing. So i start the computer back up and go to see the damage. Was thinking I'd lose maybe a couple minutes of work. Instead I'm with - save not Found - The save file "DeagleCrits" Has been removed somehow unexpectedly... Just to be sure i double checked my settings but it's not set to delete data ever. I even gave the Game unlimited local Storage too. Since then I've had a similar situation happen were my laptop died on me and it curropted the save file I had again. The only thing i can think of is that its losing power while saving. You would think that would be a tiny window to hit twice but by default the game saves ever second. One second seems excessive for default especially if it can lead to a complete lose of your save file.

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Developer response from Apple0726

You're not the only one, the game exclusively relies on save data to make sure it is saved as often as possible. The "every second" timer thing is there to ensure the save data is saved to the actual local disk and not the browser, I think. But then again, you're correct, 1 second is way too frequent for a default, I need to change that. Once, my achievements were gone when my computer crashed, but not the actual save files, so it's pretty odd.

infinito5000

Aug. 07, 2014

Under rating threshold (show) #1 This game is amazing!And you too! #2 The home planet needs more,like a family.etc #3 CONGRATULATIONS!! :3

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TheLowerLight

Aug. 07, 2014

Under rating threshold (show) The ship building timer is missing.

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Developer response from Apple0726

Hover over the ship fleet info to view the timer.

Shamgarr

Aug. 07, 2014

Under rating threshold (show) Big bug this update - most newly conquered plants are not showing up on the planet list. I just conquered a new solar system and my planet list now has an empty last page, like it's trying to show them but there's nothing there

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Developer response from Apple0726

I tried to make it so the planet list saves your settings (i.e. planets sorted by EXP in descending order) but one big downside is that newly conquered planets don't show up until a refresh. If I don't implement that though the planet list updates as expected, so it's some (difficult) choice that I have to make here, unless of course I find a way to get around the bug.

Frostek

Aug. 07, 2014

Under rating threshold (show) Suggestion - It might be an idea to switch to terms like trillion, quadrillion, quintillion and so on in the water generating section of the game to avoid the huge numbers that overflow the interface.

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Developer response from Apple0726

I like seeing all the ,000,000,000's though, but maybe I'm the only one :(

Haikusamurai

Aug. 07, 2014

Under rating threshold (show) oddly enough, my post went through and the lag went away, but now the building animations are moving in double speed, as if they want to 'catch up' for lack of a better way to say it.

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Haikusamurai

Aug. 07, 2014

Under rating threshold (show) Whatever has been done to the game has made it run worse on firefox, it now lags me constantly. As for the issue of not seeing other planets on your list, try looking at the second page, the arrows are up near the top right of the box.

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Judasbob

Aug. 07, 2014

Under rating threshold (show) Going with Slak's idea of colour coding, why not add coloured radio buttons to signify when all buildings are full (or maybe just ore/energy with the ability to control.) And/or when buildings have finished constructing. And/or one to show which planet you're currently on. Just throwing in my idea. Good game all in all :)

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Slakt

Aug. 07, 2014

Under rating threshold (show) I think some color coding on the system, galaxies etc is needed. One color for completely colonized, partly, and none at all. That way it is easier to see where i have conqured all planets and not.

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momo2299

Aug. 07, 2014

Under rating threshold (show) How exactly do you get XP for your planet? Ive been leveling up all this time and i don't know what i can do to level it up.

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Developer response from Apple0726

The main way to get XP is to build buildings, Another extremely unbeneficial way is to win a shooter battle.

serapheus

Aug. 07, 2014

Under rating threshold (show) The ammo special chances don't reflect their upgraded status due to tech research in the shipyard. Nor does it say in the research screen itself how much the chance is increased. Kinda need to know those numbers.

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Pumpzentrale

Aug. 07, 2014

Under rating threshold (show) oh lol my 10k T5's just got killed by invincible enemies :D more likes zombies I guess.. 0 hp but still shooting

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momo2299

Aug. 07, 2014

Under rating threshold (show) i cant build tier 5 ships for some reason.

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Kazouie

Aug. 07, 2014

Under rating threshold (show) awesome update!

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blackychan8

Aug. 07, 2014

Under rating threshold (show) _Ctrl+mouse for the zoom makes also zoom the window so it's realy useless _I've updated the page and since that no infos when hover on stuff, and the drag and drop deplacement for the map desn't work good

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Developer response from Apple0726

How does it zoom the window? Don't touch the scroll thing on the mouse, just hold control and _glide_ the mouse. It shouldn't zoom the window that way.

Pumpzentrale

Aug. 07, 2014

Under rating threshold (show) great updates apple! so much more userfriendly

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Endovior

Aug. 07, 2014

Under rating threshold (show) I want to like this game, but there's a bunch of things in it that are very un-fun. The (apparently deliberate) decision to prevent gem / energy ball production on non-active worlds, for instance. If that would allow people to farm things 'too quickly' or whatever, balance around it; make individual gems/balls less valuable, and require more science/mineral investment or whatever. As is, the system where all the planets want you to upgrade everything, but a third of the upgrades will do nothing for planets you aren't watching? Un-fun, especially since it's not apparent that this is the case, and I needed to find out from the comments. Aside from that, managing an increasingly large empire grows tedious (and RSI-inducing); it'd be nice if there were more idle mechanics, to allow you to benefit more from worlds that you aren't personally watching.

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Developer response from Apple0726

The main intention to disallow rare item generating in non-active planets is to prevent lag. Imagine if you had a thousand ore mines and each tick, the game has to check if every one of those tiles have passed a check and thus produced a rare item. One solution I can implement though is to modify the formula in such a way it includes the resources produced while you were away from that specific planet, and incorporate that factor into the rare item producing formula so it "looks" like they have been generating rare items even while you were away. Disregard that if you don't understand though, the only person that can actually understand long explanations by me is me myself. c:

darkdani50

Aug. 07, 2014

Under rating threshold (show) @momo2299 zooming out/in can be done with ctrl and your mouse. :)

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momo2299

Aug. 07, 2014

Under rating threshold (show) Is there a way to zoom out? its really annoying not being able to see my whole planet.

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hstone

Aug. 07, 2014

Under rating threshold (show) What gives? I just beat the 4000 planet and I'm not on the leader boards. nice kongregate.

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Developer response from Apple0726

I'll add something so it resends the biggest planet captured to the leaderboards every time you load the game.

hstone

Aug. 07, 2014

Under rating threshold (show) Only 1 year before my 100 K ships finish!

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Pumpzentrale

Aug. 07, 2014

Under rating threshold (show) thanks for the apply all function. great stuff!

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chaoseater43

Aug. 06, 2014

Under rating threshold (show) Um, just one more question. Sorry about all the suggestions and concerns and whatnot, but this is really a great game and trying to earn all the achievements has been eating at my time ; ) Is it currently possible to export a save? And if not, would that be a feature you are capable of implementing? Because I've put in a looooot of hours building to the point where I am and then doing all the exploring I've done. I must have seen thousands of planets and I'd hate to lose all of them.

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Developer response from Apple0726

You can externally backup your saves by searching your computer for "universalSave.sol" and copying all of the .sol files that appear in that directory. The only optional file you can leave out is settings.sol. Once you're on the new computer, play the game again, search your computer again for "universalSave.sol", and replace it (and the other files that may appear) with the .sol files you've backed up somewhere else. Sorry if this is confusing, I'm not great at explaining stuff.

LordBucket

Aug. 06, 2014

Under rating threshold (show) Getting frustrating that every time I log on my gem sell values drop by orders of magnitude? I was over a trillion, now they're selling for 73 billion. Day before they they'd dropped like that too. I understand you're rebalancing, but...kind of frustrating to keep losing so much.

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chaoseater43

Aug. 06, 2014

Under rating threshold (show) Well I just took out a size 1000 planet in Supercluster 28 with an armada (Fleet seems too weak a word.) of 100,000 Wraiths. And it STILL took ages. Ad just moving that dang army a few million/billion kilometers inside a solar system cost over a trillion energy. I think some of the stronger enemies need a serious HP and defense nerf and a serious offensive boost. Because I didn't lose a ship.

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baluka

Aug. 06, 2014

Under rating threshold (show) I don't know if you would consider doing an alternate way to zooming in and out, but I feel like the scroll on the mouse could be a good alternate. Maybe Ctrl + scroll could work? Or something else. Overall I am enjoying the game and maybe it's something I need to get used to, but it feels like for those people without a mouse, this could be a nice addition.

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Developer response from Apple0726

The scroll wouldn't work because the site would scroll even when the focus is in the game. It's a bug in the Flash Player side so I can't do anything to fix it.

chaoseater43

Aug. 06, 2014

Under rating threshold (show) Another thing that's been mentioned several times I think, but the game desperately needs a way to give up on a battle. A retreat option if you will. Often times you find an enemy is much stronger than you, such that you can only do a tiny amount of damage and would never win, however their offenses are so weak that it takes 15 minutes or so to lose. Or even worse when their defenses are just so high that it takes a huge amount of time to defeat them despite your fleet being immensely powerful and taking 0 damage.

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Developer response from Apple0726

After all, coding a single button wouldn't be so difficult, it's just lazy me. I'll add the button ASAP.

chaoseater43

Aug. 06, 2014

Under rating threshold (show) @Hstone Are you sure about that? Because I don't see your name on the Class O suns high score list at all and it goes all the way down to just one sun discovered? Perhaps it just needs to update.

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warownslife

Aug. 06, 2014

Under rating threshold (show) I really don't think the collect all resource across the galaxy is working properly because i click it, go check my science planet and it goes up by 2.5 and there are k's of science points on it.

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Developer response from Apple0726

The universal collect all is still broken FYI, still not 100% sure the exact cause of it.

warownslife

Aug. 06, 2014

Under rating threshold (show) oh yes, i forgot about that, being able to move building's would be great and so far, pretty good. Part of me started thinking "sorta makes the game too easy" but with how much science it takes to get the new science bonus's, i think its rather fair. Definitely helpful and removes otherwise annoying amounts of time clicking that could be used elsewhere. No bugs I've seen so far with extract all, sell all.

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hstone

Aug. 06, 2014

Under rating threshold (show) I just found a size 4000 planet! It is so big that the solar system won't even fit on the screen zoomed all the way out!

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Developer response from Apple0726

I remember the days when the biggest planet size was 216 or something but it had 76x76 tiles. Good times.

saron321

Aug. 06, 2014

Under rating threshold (show) add all on ship metals is glitchy. adds only bonus of 1 but takes all.

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