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the game is somehow really dark i can barely see any of the text. especially the achievements. overall the entire game seems too dark
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on the assumption you plan to update this a lot, can you make the unockable trophies light enough to see them? and when you have them unlocked (this one for all menus really) can you keep them lit up? it just makes it easier to to understand how the game goes.
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The weelbarrow breaks from a VERY early point in the game so it cant be fixed with a late game upgrade unless you are just trying to anoy every new person who want to try the game. Make sure the fix balances it from the beginning.
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the wheelbarrows continue to serve as a massive bottleneck
im at about 150million diamonds and things still are not balancing out.... maybe you ought to balance them for us.
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upgrading my trommel from 110 to 120 drops my gold output... I've tried it in two separate resets and it happens both times. I've bought the seven quintillion upgrade for the trommel and none of the other upgrades in that tier. Maybe that's why?
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Everything in game has an upgrade, except capacity, as the game progresses this becomes the limiting factor as diamond bonus applies to gpc, dpc and capacity. This means the 3 scale together with resets. The in game "upgrade" multipliers however mean that dpc quickly outscales the capacity of those dirt processing units. Eg: At 14,500 diamonds, 100 excavators can move 1.4mil dirt per cycle however 160 wheelbarrow can only hold 459k. As you acquire more diamonds this issue becomes more and more apparent as the only way of improving capacity is via diamonds or direct purchases while dpc is improved with diamonds, direct purchases AND upgrades
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Just realized it's the Upgrades that throw off the fill vs dirt moved amounts, please make them apply to both as it is very inefficient atm.
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Diamond bonus needs to apply to dirt fill as well as dirt moved. My shoveller can move 549k but only hold 45k. My wheelbarrow can move 55k but only hold 4500. so much is wasted here...Otherwise love the game!
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you have really something to change with the market because i came into the game wanted to sell my gold and in a few seconds about several hundred
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diamond bonus works fine, the only problem i have is that its been "said" that with the bonus it helps level the wheelbarrow, which it doesnt. You gotta figure any kind of % also buffs the excavator. The market itself is fine, ive seen it stay over 1400 for a pretty good amount of time several times, if it drops under around that maybe a little less just get off for a bit (or micromanage but yeah). Another problem i have is that itself, you basically only need to check it every 4 hours, do one upgrade and get back off, the scaling is kinda wonky imo but i understand that theres only up to level 2 content atm so it kind of fits.
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a stock market based entirely on RNG that sticks to either above or bellow average for the majority of the time is NOT entirely based on RNG. I personally don't know whats going on but some thing some where isn't working as you intended it to. because my money, right now, is ACTUALLY entirely based on the market im constantly shafted out of even the average profits i should be making because stocks are always negative for me. as far as i can tell, with this being a major bug, this is a broken game.
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Do the diamond multiplier upgrades actually do anything? Because I haven't seen any noticeable difference in any part of the game.
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Minor bug-The Gold Panner stage object is reducing it's efficiency even though i'm putting it in the right place. Maybe you need to make it so that it/they will never decrease efficiency no matter where they are placed.
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I'm calling shenanigans. The sell price seems to stay in the green except when the trommel gets ready to drop its load. Then surprise surprise it drops rapidly into the red and stays there. Even after hitting reset it only rises a little above the median line and then drops again. I have seen this happen 4 times in a row now. shenanigans shenanigans shenanigans
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I'd like it to be so that if I've been offline for over 10 minutes, I can just reset the market instead of having to wait 10 minutes after I log in to do that.
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Best red bar simulator ever. Sell gold at 1500. Reset. Sell gold at 900. Reset. Sell gold at 800. Medium stuck at 800 for now but average price is around 400. 3/5 Would break wallstreet again.
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Got the game to work. Thanks. BTW your scientific notation is using three whole number digits instead of the proper one digit. Thanks again.
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Too slow to upgrade at later stages... With 650 active diamonds, I have to wait 2 hours before I can upgrade dirt and gold devices are worthless at this point. Over lvl 150 on all dirt devices except 100 on trommel.
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Since you already have "Market price" on the main screen it would help to have "Sell all gold" on the main screen too.
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I have an idea for how to fix the market problem in this game. What if you could upgrade the low and high sale prices? Use in game currency (please) to raise the absolute bottom price from ~900 to ~1000, and the absolute top price from ~2000 to ~2100, etc..
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Whellbarrow and shoveler stocks are too small. They are even smaller than their dpc, and that makes everybody cry. Really, my whellbarrow can load up to 450 units of dirt, but stock can hold only 100, so whellbarrow is working on 22% power.
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Can't see the red arrow to start the game, and the blue on blue is nearly impossible to read. It would be nice to have some UI options right from the start, because as it stands enjoying even the start of the game will be impossible. Thanks.
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Increases in dirt processing profits (via upgrade) also need to increase the max fill of that stage to have any effect.
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I really think the profit modifiers for the excavation equipment ought to increase the size of the fill as well, or maybe a separate upgrade for that?