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very close to being an excellent game. i believe the player is FAR too frail. i float around with about 12 hexes and still end up losing 2-3 to a single missle hex. and the enemies seem to get WAY more out of hexes than the player. or keep the same levels of things, but make evolving MUCH easier. i visit the evolution screen 2-3 times and then have absolutely no chance of surviving long enough for a fourth or fifth time, rarely giving me the chance i NEED to get the evolution points
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Since the combinations aren't always good... Lets collect all good ones:
COLLECTION (copy&post if you add something):
4Missile+3Tech=Railgun-Rocket
7Grow=5Spawn/Evolution
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just noticed, the evolution screen is a one shot deal. if you mess up, reset doesn't work, and if you leave the screen, you can reuse that evolution point. sux
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Wow, this so wants to rock. Still needs work though. Keep it up, the next incarnation of this should be truly a wonder!
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interesting game, a lot like some other games here and there, like spore, pandemic and bubble tanks combined.
There is a way to mess with the mutate option. When available, you can change the center hex to what you want adjacent to it and then change the center hex back to what you had it to. I used it to give myself one of each of the cells.
Needs an undo or go back feature. The game locked up so I couldn't change one of my cells, then it wouldn't give me any cells at all. But, when I deleted all of the cells, I had the necessary evolutions added back to my hex so I could add them back.
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Too complicated for a casual game, but not full featured enough for a hardcore game. IT can't decide what it wants to be, and falls far short of being good at either. 3/5
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K, i guess a MAJOR improvement would be: Beign able to place the CENTERS of the hex badges... atm its kinda random constructing
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XD PRessed E while getting killed... in result i can no spawn and build cells... but i have no hexes, so i cant click anything XD
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Looks like fun in the beginning, but the the bugs get -really- annoying if you play for more than 10mins.. get some people to test it next time(?)
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It's really frustrating to not have any control or information about what "batches" will be formed. for example, I always find that my Speed hexes "steal" my tech hexes, when i'd rather have the tech hexes batched with my missiles. This is made even worse by the fact that Speed + Tech is a terrible combination.
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monsters stop appearing at 20k distance and onward, and i don't think the missile spam is a bug, you just need speed and missile hexes
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I just got a very cool glitch....
I lost like almost all my stuff, and it said i could evolve 5 times. I only evolved 2 times and then i had a white-er screen when I tried to evolve the 3rd time, and i couldn't evolve, and then i was having fun so i traveled around, i found a boss. Then i was bored since i was going to lose anyways, so i charged at him, and then instantly when i died i went to the new cell thingy, where you make your own starter cell. And since i wanted to load my game i just placed the 1st thing i could click and put it everywhere, and then i had 4 speed. However, when i respawned, I was right next to the boss again, and i lost all my stuff. However, I had my core still and i recently found out i can't die. As of now, i'm at 40,000 distance thing.
And here is the end of my wall of text.
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the white screen bug has to do with the browser, I've done nearly everything and tried what other people did to try and recreate this white screen glitch but i ahve never encountered iit in all of my playing time...
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If you connect it all in a line and your core gets seperated from all the cells by the missile shot... yes you can loose much XD
Btw, got killed by a single missile shot... ignored all tiles and passed through to the core...
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Another bug you can easyly use to spawn MUTATED cells: Choose an edge hey, mutate it into somethign, spawn a hex next to it and mutate it back... uses 1 mutate and 1 spawn and creates one hex of any color
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it Bugs up when trying to evolve, i can't save so i lose all the progress, and the menu button ingame doesnt work neither the pause one
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This version is better but the white screen bug kills the game. This game seems very unpolished and most likely should not of been shown off so early, particularly when the game glitches for almost everyone. At the same time the concept is still impressive so keep up the work. Also note that by resetting the celle you receive infinite mutations.
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ive also notice the whitescreen bug after i lose a lot of hexes and try to evolveand also some times when bump into things my in hexes switch out and i lose the inside ones
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Good concept, terrible execution
shots dont fire properly, it seems missile trajectory is affected by the celle's inertia. also, making you recoil from getting food is stupid too. Hopefully you will make a v2 of this game, if you just fixed some of the problems, it would be great.
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apparently the white screen bug appears if you try to reset your evolution twice during one evolution (also the reset feature doesn't work properly if you spawn and mutate)
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the reason this game got in the top rated is because your opinion isn't the only one that matters thank god. if you don't like the game don't play it.
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The point is not to get hit by the enemies missiles. If you're complaining about dying too fast, then focus on not getting hit. It's really easy.
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I hate this game, the missiles are shit and you die waay to easily i dont know why this got in the top rated category 2/5.
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Garbage. Leveling takes way too long for how many cells you lose. And Why can't /I/ run into other cells? I thought this was going to be 10x better than bubble tanks... 1/5.
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oh and the thing about inertia...it doesn't fit well...the survivability rate of your hexagons, no matter how large...is pretty low.
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for those complaining about the missile accuracy, SLOW DOWN, your speed affects the missile if you re flying through the portals and then you try and shoot in the oppisite direction, your missile will still follow you because of a simple concept of inertia...