Under rating threshold (hideshow)
no wonder it took humans billions of years to be created. they have over 1000 cells. how long will it take for you to get that many cells?
Under rating threshold (hideshow)
I'm not sure what model you are using for aiming, but it makes it unrealistically hard to hit anything while moving. Beyond that, an interface with context-sensitive help and an in-depth tutorial to explain how everything works would really aid what could be a great game unlock its potential. (It could have *great* multiplayer game play, as well.)
Under rating threshold (hideshow)
to anyone struggling- have 1 missile cell centre is good makes aiming easier, then all growth. you can kill those hexagons to get your first level without entering combat. then you have loads of new cells you can build from all the growth ones. + loads of mutations. i then just added a few more growth, speed and missile cells with the majority going to bombs (and maybe a small cluster of tech). the bombs create a self firing missile barricade where you can hide in with a bit of prep by the outside of the new area before you enter it, as well as luring enemies onto them. i have no armour cells and havent lost a cell either!
Under rating threshold (hideshow)
found a glitch with an unbeatable 1 celle enemy turns out it was from an adjacent unexplored zone and when i discovered that zone the enemy became mortal
Under rating threshold (hideshow)
This game is...okay. It has a lot of potential. But your execution is basically terrible. Try making better weapons, first of all. The only way I can even hit something with your slow-as-hell missiles is by waltzing up to it and unloading in its face. Which typically ends up getting me hurt.
Second of all...keep the enemies inside the bubbles. They keep running away. And I'm sick of waiting.
Under rating threshold (hideshow)
Wtf... I went into the evolve menu, mutated a cell, which screwed up my batch arrangement. Resetting wouldn't fix the batch problem, so i left the mutate screen, but now I can't get back to it - are you telling me i lost my evolution completely without gaining anything? ARGH.
Under rating threshold (hideshow)
Yeah the aiming is really bonered up... and homing missiles are pathetic and useless. (haven't tried using extra tech cells yet though, because i can't keep my effing cell together that long!)
Under rating threshold (hideshow)
this game sucks it's near immpossible to aim and movement is equaly hard it's a good idea but bubble tank did it WAY better
Under rating threshold (hideshow)
alot of bugs, no dificulty level, but pure pwnage. either sequel or just update this one with major bugs fixed, or i will go gordon freeman on your ass
Under rating threshold (hideshow)
Should include some explaination/interaction on the badges part...most of my ship building ist just randomly putting stuff together.
Has potential, though!
Under rating threshold (hideshow)
another thing that swirling food is extremely irritating it homes in on you but oh so slowly!!! can't it just home straight to you? or not at all!! the slow swirling makes it soo irritating to catch :P
Under rating threshold (hideshow)
Something of a bubble tanks clone, I guess. Not as easy on the eyes. The upgrade system has promise, but the gameplay is just too shoddy for me to give a good rating. 2/5
Under rating threshold (hideshow)
As hard as aiming is, it's really annoying that bosses seem to calculate your trajectory almost perfectly, and just a couple of hits undoes 5+ additions, making it impossible to continue without wasting a ton of time in the easy areas slowly building back up. A wider view or an enemy indicator would also be nice for when bosses and fast enemies zoom out of view only to ram you a moment later and fire point-blank.
Under rating threshold (hideshow)
also when i was zooming through areas i had already discovered and i hit an enemy my celle would fold in on itself and i would have to self destruct to get back to being able to play, the celle is completely solid, no blank spaces in the middle
Under rating threshold (hideshow)
awesome game, i just keep getting afraid that autosave will save when i almost get destroyed so i dont turn it on but then i forget to save and lose the game, got a really good saving game going finally, dont know if killing the last boss makes me stop or if i can keep going forever, does anyone know?
Under rating threshold (hideshow)
2 things:
1. not as smooth as bubble tanks
2. (obviously you cant have both in a quick loading flash game) this has depth to it, but to really utilize it a combo list is needed ie. how to get each cell ability. this is because the game has slow gameplay so you need to know what you are aiming for!
good game lots and lots of replay value
Under rating threshold (hideshow)
For this to work you need to be able to choose what hex pairs up with another otherwise it just feels to random. Also why cant I just place the hexes which I want rather than place/mutate - its just a bit annoying really. I love the concept though.
Under rating threshold (hideshow)
@jodibray: combine armor and tech then you get armor regeneration... add another green and you get improved armor reg ;)
Also all Checkpoints will repair you fuilly
Under rating threshold (hideshow)
ROFl... if you want to get FAR take a base of 4 speed hexes and simply FLY... you wont get hit often and IF you get hit one of the 5000 checkpoints will repair you ^^ made 30k distance within a minute...
Under rating threshold (hideshow)
Wishlist: Some way to recover after taking hits....Better descriptions of what the Abilities are....Choose-your-own batches....Multiple save files....larger radius of existence
Under rating threshold (hideshow)
Every now and then, there's a core that seems impossible to kill. I got fed up and just ran away from it, and when I got a few areas over, it gave me the all clear! Bug?