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I noticed the lag got immensely worse if I replayed a level. That might help the developer figure out where the code has a flaw.
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Good concept, but the execution needs work. Speed things up and don't pause the game when focus is lost are the two most obvious improvements.
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with how many tower defense games are out there you would think developers would realize that speed buttons and skill trees are a big must for them to be good
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no upgrades = 1/5. sorry, but if the character is as weak on the last stage as he was on the first stage, the game has no interest to me.
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might just be me but i feel the difficulty curve is a bit steep. i like the game from the little i can manage to pass, i love the idea of enemy towers but the gap in difficulty between levels 3 and 4 is ridiculous. i flew through level 1-3 with no trouble at all, level comes up and bamm i suddenly cant get past wave 3-4 without being destroyed. again, might just be me being rubbish, it just seems a bit steep for me. as a lot of other people are saying, we could do with a speed control and maybe skill trees but thats just something i personally like in a game.
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This game has potential, but O..M..G.. is it ever slow, bloated, and sluggish! This game is more sluggish right out of the gate than bloons TD5 is at the 80th wave. Decreasing the quality level via the right click menu doesn't seem to have any effect at all.
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I am about to cast a spell on a break away creep, then the info box comes up and in the time it takes to get back to the spell selection, the creep is past. Please fix this
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The flash player is too tall for my browser (1024x768), and each time I scroll the window up-down to see the whole play area, the game pauses. I find this very annoying.
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A very interesting concept with the enemy towers. However, some permanent upgrades or skill trees for your own towers would have been a nice addition for some diversity.
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needs a speedbutton and some kind of reward for getting 3-stars rating would be nice, otherwise there is no point in getting them . . .
other than that it's a great game :)
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Actually really enjoyed this. The heal towers are a pain but it adds the need for strategy. I love the continuous waves, more td's should do that or at least have the option.
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Needs a few things. Needs a 2x speed button. And if you are going to give us a countdown than let us bypass it by clicking on it to start the wave early. Also needs a wave counter. No idea how many enemies or wave are left before level is over.
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Different twist on a TD game where you have to build towers to expand your build area. But seriously needs a speed up button. Creeps move way too slow.
Ye, speed up button is needed very much. But try to play 11-15 levels. You will forget about speed up button and maybe you will need a slow down button :))