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I love this game. I would like to replay it over and over. What it be possible for you to add a soft reset that had like "prestige points" or something like that? Thank you
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OK so I figured out why at level 119 I was not gaining anything, sort of. The offline attack at max level gains more than your auto attacks and the cost per upgrade Vs. the amount I was getting per click was so small it was just not doing anything. Offline mode actually gave me enough after something like 3 days to enable enough upgrades so I could advance to level 120... which I thumped in like 3 clicks.
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Let me add further, NOTHING works now. Stuck at level 119, whenever I spend and reset it goes back to where I am now:
*2162 damage upgrades
*14.42 treguagintillion damage
*15,134 meditate
*84.04 quattorquagintillion money
*Everything else max
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I'm stuck at level 119, upgraded everything I can to max, "guessed" all the names and now my manual clicking does nothing. In fact, nothing happens in game, I need to log out and let my shadow clicks get me some damage.
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the scaling on the enemy levels could be a bit better and the immediate jump from one upgrade level to the next could be a bit more achievable
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a couple little suggestions: 1) get a better artwork, most of them are recognizable, but some are just too hard to see who they are; 2) use original names for characters, not everyone grew up in US and don't know the US names, while everyone with a little interest on animes knows the original name of the character, i.e. the sailor moon main character in the game is named "Moon", in italy (where i live) it's "Bunny" (that's the translation of the original name "Usagi"), while the italian of "moon", "luna", is the name of her cat... that would make it simplier to find the right name of the characters
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Pretty good, although it would be better if they had either more iconic outfits or better artwork. Thanks to the guys who compiled a list of stuff, most people would never have been able to guess most of these correctly.
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I really like it, i give you 3/5 though, because there are my thoughts, i may be wrong: meditation cost are based on effective power, after all factors are calculated in. since i suppose efficiency of energy to cost/life goes down on higher levels, you want to keep those factors as low as possible (no name guessing, damage up trainup lvl 1) .especially after above 100 energy is just pouring in so i can spam meditation. meditation cost should not take factors into account. also you want to max out shadow damage as soon as possible since you get 50% bonus damage which is not calculated into meditation cost. as long as you keep the initial damage as close to the effective damage as possible, you are good to go. if i am wrong about the mechanics, i am sorry please correct me, otherwise this needs balancing since most damage generating upgrade mechanics are better to be avoided to be most effective.
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These names are way too finicky, lol. I think detective conan should be able to work in place of closed case which should be case closed....
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The only real problem with this game I have is the pictures on some of the characters are terrible and unrecognizable. Making it almost unplayable without using the guide in the comments. As well some of the required name inputs are ludicrously specific or strange and others aren't.