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it was fun and easy but also a bit challenging at times, especially when you first start it. eventually you get the hang of it. I kept dying because i wanted to level and see hwta the levels gave me(excuse) :P i got to level 20....got sum nice upgrades that made the game much easier xD and a lot of fun :) 5/5 awesome game!
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Decently fun at the beginning, but it gets pretty stale pretty quickly. There's not really much variety in the cave. Spike, enemy, pit, rock, pit, enemy, spike, spike, enemy ... maybe add different types of enemies, like some that move or jump or something? Make different sized rocks? I don't know, it just needs more things to mix it up a bit.
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awesome =) however simple mde is kinda awfull .. you should be able to level up or select 2 ability or something to get it spicier
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I really like this over canabalt. Canabalt always bugged me how so much of it was based on luck. There were jumps you literally could not possibly make even if you reacted within the tenth of a second you saw them. While this game has less pure luck and more skill to it. The one flaw I think this game has is that the ability to be immune to boulders and enemies at max run speed isn't very useful. Mostly because it takes a -long- time for you to hit max run speed, and by the time you do it's damn hard to actually avoid hitting something that will deal damage and slow you down all the way.
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I have to say, I'm pleasantly surprised by this game. I expected to see a bit of a grindfest, but ended up finding a game that does its upgrades right (especially to fit into the canabalt style of instant-action gameplay). The game is beatable on your first try, but it's unlikely that you'll make it that far without dying. As a result, you've made an extremely well done reverse difficulty curve. It starts out hard to get to the end (but by no means overly difficult to play) and becomes easier as you level up. Excellent use of levelling and upgrades, and a fun and well-polished game overall. Great job.
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Great game but would be way better if there was a upgrade shop and the enemys gave you money also there could be levels and completing one would give you money to but there could be different enemys too rate + so developer can see