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Best extra bomb at the end of game that I ever saw. I seriously wasn't expecting how awesome it was and oh man. Amazing. Great game, can't wait to see more!
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Ballroom dance is absolutely annoying. It's just pure luck that the rubble kills everybody it doesnt matter where u hit it.
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The ballroom dance level is way too random. Every level but that one takes 2-3 attempts to get gold on. Guys survive on that one even if the whole castle falls on em. Kinda lame.
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Castle builder is awesome! So many ideas! I already maked about 10 castles at Armorgamas, but still... need to make more! :)
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1. Guys, paying kreds for extra content is OPTIONAL. Hence why the creator of the game decided NOT to have an advert after every level saying 'Hey, buy this stuff! You'll need it to win the game fully!' and why anyone saying 'This game has an option to buy something, therefore it's terrible, and should have everything doable from the start!' is retarded.
2. Holy Jesus, is this laggy. Please fix the issue, whoever made this.
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I can't believe how fast some games get badges, and how some other aweseome games never do, or it takes a long long time. Weird.
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I'm sad to say this instalment of the series disapoints me. The other games took more inginuity to down a tower. I also have a major grevince with the parachutes, they simply do not function well with that backward swinging motion. If you wanted to add that as an animation, a few swings for visual purposes I understand; however, the fact that the animation affects how they fall is a huge problem, when i see the arrow at a particular point and I click, I expect that bomb to fall directly down from that point. The issue is it doesnt, and the swing has a large enough arc backwards to make it very confusing as to how to accurately time when to release the parachute.
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how about designing each bomb, like putting what you want on each bomb, but with limits, like if you choose triple you cant choose something else, but if you can have both parachute and detonator
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They give you guys a full game, then they ask for you to purchase some other stuff to make the game more fun. Otherwise, they can't pay the staff to actually make these games. They aren't trying to "make an extra buck" but more like "to fund another project". I wish you children would suck it up, and not complain about a Kred feature. It's not only annoying, but immature, and stupid to even argue.
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Hey, everybody, here's a tip: the middle of the castle is USALLY the weakest part. Rate this up so other people could get this helpful tip.
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When starting a new game, in the story book, it says "King Blutias had mustered his feifdoms etc". Feifdom is misspelled. The word you're looking for is fiefdoms.
A fiefdom is the domain of a feudal lord.
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It might be really awesome if they could shoot back or run around to avoid falling buildings or bombs or something. Love it the way it is too. 5/5 and favorited!!!
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this game sux u have to buy to play more maps and also i hit a guy and he flips but doesnt die, in the other crush the castles they just need to be hit, now id dont even know what they're doing
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Pay 5 Kreds to get all achievements easily. The purple bomb destroys any castle within one hit and its unlocked for getting gold on all stages -.-'
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The one thing that made Solid City annoyingly difficult for me was that when the acid shot hits a person, the first 8 times I hit him he just exploded and the acid didn't run down the castle.