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When I was doing the game, I made sure that I got gold on all of the levels, even before the achievments came out, which made it easier for me in the long run. But when I beat the game, with gold on ALL on them, it didn't give me the achievment. But then I went on create mode, i was dicking around, then when I quit, I got the achievment!!! hoping this bug is fixed
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!!! Electric Boogaloo !!! YES
Also, I killed someone with the tombstone of another person...I feel like that reeks of achievement status.
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I like the castles that collapse gradually, yet utterly - a few blocks at a time yet utterly in the end. This game has a lot of those, and we can make more of them. Fun times, eh?
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although this game is so much fun its not close to reality. if u 50 pound boulder flew ten feet in the and hit me in the head i would have died now I stil rate this game 5/5.
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My rating has gone up to a 5/5. The creator made castle creator free. that was the one feature I wanted the most. Now i might actually be tempted to buy bonus features.
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If you knock someone over, they should just be counted as dead. I've had too many times where I have a person or two left alive with things sitting on top of them and they're knocked over.
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ive played this on another website and finished it and im soooo soooo glad its on kongregate now its and awesome game
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its good to see the innovation this sequel gave compared to its first. I liked the first Crush the Castle, and this one I have to say impressed me even more. great game. Lighting the people on fire is hilarious too.
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1 ask needs an undo button because i hate stuffing up shots especially with the ic bomb and then i stuff up the bomb shot
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I was amazed how many people want everything for free. This is a good game and if the developer wants money for his work it is quite understandable and 1.50 $ for everything is really not too expensive. And as far as I know these levels are not on Armor Games but only on Kongregate. If you are really not happy with paying you can always play for free and only use the user created levels.