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City sieges are total crap- there's nothing you can do but hope to win, and reload if you don't. That and the horrible bugs.
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Almost unplayable buggy. Nice concept though. Needs a lot of bugfixing, and some upgrades (like experience for the main character)
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High CPU usage for such simple game; Hard-to-read text; Boring gameplay; Meaningless encounters; Dumb fighting scenes; Awful interface...
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At first I hated this game. Then I gave it a chance and got extremely addicted to it. Beat it by conquering and by becoming guild master ... love it, excellent job. Changed from 1 star to 5/5.
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Ok well I like the game, style and everything
but I hate these stupid bugs that are making me have to restart from my last save or whatever
Like when you get to a castle and it says, instead of fight or enter, it has GO on it so you press that and your hours are in the -'s
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A good improvement would be to have only the best stuff kept in the inventory when it's full... because when you're travelling from town to town with 150 diamonds, you don't need any more +1 stick who don't have any sell value...
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Additionally, I'm confused about all the information and background for each of the towns. What effect does technology level and and climate have on anything? I'm assuming crime rate has a bearing on whether you're likely to be attacked approaching/leaving the area and that population determines how likely it is you'll find someone to hire... but the rest of the information seems to have no effect on anything, even on the appearance of the cities.
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I keep wishing there were "auto" settings that you could preset in town. (Auto-help or ignore the guys on the side of the road, auto-allow the Enforcers to search, and so on.) It'd make the opening levels go so much more quickly and be far less tedious. I'm not sure if this is a glitch - I can only assume so - but I've never healed any hit points, either in this game or the previous save game that I erased due to only having about 7 hp left and dying every other trip. Being able to view my hp outside of battle situations would also be a nice thing if there's no healing in this game. At least you'd have some idea about your relative health instead of wondering how horrified you were going to be about the outcome of this battle.
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This reminded me so much of Caravaneer. If it's not a tribute to it, then it's not good. It is a good game, though, played it on AG and won or something like that.
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to sidestep the bugs all u have to do is wait to press whatever button until all of the little menus and the map stops moving.
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If anyone is having trouble with a bug when it stops or freezes after a battle, just wait for everything to load up after a battle, and THEN click go.
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it was good except ur health, worst part of the game cant know what it is till its too late and no healing is bad too other then that pretty good
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lol went to a city then clicked battle. then my ship went right past the city and now is a negative distance away so that i never reach anywhere.
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F**king bags.....
Game is good and gameplay and everything but bugs-bugs make me hate this game .....however 5/5 just do smth about bugs. The one with passing things like castles or other parties
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i reached a castle and went to battle the city and it said,you chose to do battle with the city and it just said go so i clicked go andi was going past the city and it was sayin i was going negative hours and kilmeters
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Also, getting a city is almost impossible. With all claymores and mithryls, I keep losing every time... if I can reach the city, because the bug kills me every time I resurrect