Under rating threshold (hideshow)
I really feel as though the games should not save their state between playings because I cannot tell you how many of them I lost because it started and I was immediately in a state I had to react immediately or i woul fail due to the fact that I was in the process of acting on something right as it ended
Under rating threshold (hideshow)
I've finally managed to get to a multiplier of 4.2. I'm starting to notice some of the x3+ bugs that some are referring to though I'm not quite sure how to take advantage of them effectively.
Under rating threshold (hideshow)
Serious issues with frame speed and control responsiveness with the game speedup. Game is not challenging, rather just frustrating as response time is lost in the transition from when you leave a game to when you are returned to it. Maybe a ramp-up of speed, instead of instant change would give better results.
Under rating threshold (hideshow)
I figured out a strategy for the badges, you can just lose all of them delibritly until the game your best at then you will just have that game to beat and the pressure will be off
Under rating threshold (hideshow)
On both the falling ball and pong-clone levels, the ball has a tendency to move through objects at multipliers above 3.0. I'd imagine this happens for the other minigames involving small, fast objects hitting thin, flat ones.
Under rating threshold (hideshow)
I don't really care for this game very much. Most of the mini games got pretty much impossible after getting to about speed 3. It would be nice if there was a little warning to which mini game was coming so that you could mentally prepare a little. I'm glad I got lucky and ended up with just the 3 green ball mini game so that I could get the hard badge and not play this game again. 2/5
Under rating threshold (hideshow)
when you are down to one game and the multiplier is high, the way the game closes and opens every second is very stupid. it should leave you in that game steady.
Under rating threshold (hideshow)
Thanks for the tip TesfaN.
For the ones who want it:
Tesfan Levelbug15 Mar. 04, 2008
My tip for people is that, the way I got the hard badge, I simply waited until everyone but the 3 green balls game had died, and then just played that over and over again until I hit 5x
Under rating threshold (hideshow)
this is redic
in some you litterally have no time to do it, after 3x on the falling ball its impossible to get the ball from one side of the screen to the other before you get hit!
i had the blue shield one for the first time agter about 3.4x and i litterally had no time to get the shield round there!
Under rating threshold (hideshow)
My tip for people is that, the way I got the hard badge, I simply waited until everyone but the 3 green balls game had died, and then just played that over and over again until I hit 5x
Under rating threshold (hideshow)
Its very unfair and frustrating, need a few seconds before the start, other than that, really great game 5/5 and added to fav :)
Under rating threshold (hideshow)
I agree with Grimedreaped, the difficulty does increase with the speed. The arrow matching game gets tougher patterns, the asteroid-ish game has more spawnings of enemys near where you are, and the building jumper game has less buildings. There are probably more examples, but I still think the game is challenging, despite the game's difficulty increases.
Under rating threshold (hideshow)
Terribly unfair.. Perhaps if it gave you like an additional second to prepare for whatever game is coming up next, or if the games would reset instead of leaving you in impossible situations... perhaps then things would be different. But as it stands, it's more frustrating than that it is fun.
Under rating threshold (hideshow)
This game sucks to me cause it to quick to stART IN THE SAME PLACE AND WHEN ITS LIKE 3X IT MAKES EVRY THING GOT TO YOU WHEN YOU PLAY THE AVIOD NOT JUST BOUNCE THEY COME IT IS SPEED OR DIFFLUTY? I HATE IT'S BAD -67/46
Under rating threshold (hideshow)
Umm.. I literally can't seem to lose the 'ball falling through gaps in planks' one. Whenever it gets to a certain point (about half up the screen) it just falls through the plank regardless. (on about 5.2 now, building)
Under rating threshold (hideshow)
WTH i played this game before the badges were out, got x7, and now the badges are out, they've either upped the speed or my computers running a hell of a lot faster
Under rating threshold (hideshow)
Wow, this is bad. B-A-D. One of the worst games ever.
And it's not even the concept. There is a similar "game" here on Kongregate, that is much better (4 second frenzy). It's just that this game sucks. Bad.
Under rating threshold (hideshow)
The only reason any of these games are even moderately challenging is the sporadic changes between mini games. It's often impossible to quickly pick up where you left the last mini game off before you've already lost. 3/5
Under rating threshold (hideshow)
I disagree with WolfMane. I think it should be hard. I can't seem to get past 4.4. Also, some of the mini games are practically impossibly, like the one where the white balls chase the triangle. I do, however, like same of the other minigames. I give this game a 3/5.
Under rating threshold (hideshow)
LOL. Your fate is decided in this game, basically by how u leave each one. U need to try to leave urself in a good position for the next time u play that mini game. Its sometimes rediculously impossible in some games, when it get to a certain speed, and some its the opposite, ehehehe. Like the shooting the lines one. At one point, u shoot so fast it lags, and makes it so easy to aim. And the one where u needa keep the ball falling, it eventually gets to a point where the ball falls through to lines XDDDD. Those 2 got me from like x4.6 to x5.8.. HAHA
i'd give u 3, but 4 cause its entertaining, LOL
Under rating threshold (hideshow)
The problem with using the mute function on your computer is that you cannot do anything else while playing it, like listen to other music