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It would be way helpful if the items had a magnet to them, so you didn't have to hover so long. It's frustrating when you think you've dropped something over the top of something else, but then it snaps back to the belt and you're like, "NOOOOO!"
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All that organization i did to my inventory in mmorpg's finally payed off in this game. Im glad to see someone turn such a strenuous task that alot of people do into an actual game. Kinda sucks that you arent able to fight the creature on your own though....other than that , and how you cant combine potions, this game is flawless. 5/5.
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Interesting concept, but it needs an info card on the boss monster when you're actually equipping. Not everyone can remember what the stats they need to equip for are as they're playing around with the grid.
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Try to be the 5th mission, then try to catch the maximum of item, sell them all, by upgrade, you'll loose but keep your upgrades! The game is easier then.
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Did anyone's browser crash when they tried to sell the patch of money before the hero and the slots completely appeared?
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The only suggestion I would make is to change "Strong Against:" and "Weak Against:" to "Strongest Trait:" and "Weakest Trait:". That confused me in the beginning.
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sliding its simple on the first 2. you have to rotate and get all the items then combine for max efficency then equip the best. i beat all but the last 2 on my first try
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I enjoy the humor aspect, but the game play is insufficient. The adventures result in the same item list each time, and I've yet to have any combination of items result in anything other than a tie breaker on the first two levels.
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It's Tetris with the ability to move things placed previously and a requirement to save a certain amount of "shapes". My only complaint is if I move too fast I often move the wrong item.
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ok so here's a small guide for how to get all four bars full on hero
1. attack - 2 halberds
2. defense - 2 chest armor
3. magic - 2 big potions (careful here not the medium ones)
4. range - ok this one is a little tricky you can do it in the smallest space with sling shots but that takes 4 and 40 ammo hard to come by in a single run. you could use muskets and it would only take 3 with full ammo that's 18 bullets, not as hard to get in a single run but costly in terms of space. the best way I've found is to use one of each fully loaded.
good luck and good hunting
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I really love the concept of this game, there should be more games with this type of storyline, and the sad music at the end seems unusually fitting...
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Lol, why did you thumbs down Tion? I got high-score mode in the first try too.. It WOULD be luck based except for the fact that you can buy yourself an extra 45 seconds when your desperate just stacking items in the scrolling bar.. So really, I only "technically" made it to 165, but the stacking gave me enough extra time to beat it without just giving up.. Also, pro tip: Only use the star on the biggest item you have, if you don't have anything larger than a helmet, save them up till you do.
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I'm having problems even locating how to start the challenge mode... can somebody help me out? I literally see nothing except a bunch of "Clear"s with Adventure and Back at the top.
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"It was like a fight between a small child, and a slightly larger child... with weapons"- Epic Assistant (who should be a comedian)
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Well next time i'm going to do a fight scene in a play i'm going to need to find a depressed person, and make him pack as much of the crap I find on a country run, into a small bag.