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Decent graphics and gameplay, but somewhat disappointing level design... only 5 or so of the levels held any real challenge. It's no fun to play through a puzzle that is too linear to be hard... 3/5
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lol i found a glitch i skipped a level when i pressed space at an odd time then the menu was stuck so i pressed next level and it skipped 1 level
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Good game; however, some of the levels made me rather aggravated. I guess that's to be expected in a game of this nature, though.
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I like the game! Nicely made, good graphics, maybe only too slow paced, that's why not very my kind of game. 5/5 anyway
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Level 37 bothers me. I've known how to do it since I first looked at it, but it requires such precise timing that it makes it very annoying. If I wanted to play with my reflexes, I could've played a shooter.
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Bug if you try to skip the last level. Some text pops up with a red error and if you close it, you just get a black screen until you refresh the page.
But I'm really enjoying this game! It's cute, and is long enough, but still creative. I also really love puzzle games with different personalities that have different abilities.
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Good game, nice role-playing in a puzzle game but there are some bugs (eg restarting level, but the restart menu stays on screen, making you restart the level twice). So 4/5
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The controls were a bit dodgy and some of the back and forth stuff got laborious, however it was well made and while perhaps not my style, certainly a solid badge-worthy game. Could've done without the first race-against-the-ghost level.
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Good game, good musics, graphics, but God, how long !Too much levels, too long and hard for a medium badge !Some levels are really annoying and frustrating...
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It's a great game, but i get the feeling it wasn't playtested very thoroughly. For example, charlie, the tough kid, can sometimes jump over blocks and other players, and sometimes he can't. and on levels where there are ladybulls, he can just jump right over their lanes. In a couple of levels, you could exploit something to eliminate an enemy and make the level very easy, but other times there was a ladybull or something in an awkward place, and your only chance was to flee and hope that you ended up in the right place. It's still a fantastic game, but i think it needed a bit of testing.
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What a bad game, no skill required whatsoever, just tedious tasks that superobvious and all the same.. and not even a storyline to make up for it.. just annoying music to make it worse.
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I like the sliding block and logic puzzles, but the occasional games of timing and coordination are somewhat annoying. The worst stage is the one where you have to run Floyd through a little maze while being chased by a ghost with minimal room for error. These are especially annoying because the interface often causes the character to pause briefly before making a turn, costing you precious time for no reason you can prevent.
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I beat the last level after having skipped one and got an error when I completed 39. Just though I would point it out.
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I love the artwork. It's quite otherworldly. It's also quite heartening to see everyone work so hard just to get the dog's stuff back. It redefines the meaning of 'treasure'.
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Glitch? Got error message for level 39 saying it couldn't pick a starting character for me. Couldn't do anything afterward.
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Overall I loved the game (5/5). I could have done without the levels where you have to outrun the monsters (lvl 23 and lvl 31). There really isn't any puzzle solving involved in those levels. You just have to be lucky enough not to let the monsters catch you.