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Comments for One Step Back

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Plasmadraco

Aug. 07, 2013

Under rating threshold (show) What an amazingly neat idea, Incredibly unique I'd have to say, I love the idea.

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(-1)

1230567

Aug. 07, 2013

Under rating threshold (show) But Greg, what's with all the multiplayer badges lately?

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(3)

Kenji135

Aug. 07, 2013

Under rating threshold (show) I particularly love how the second half of the game incorporates the game's message perfectly. Every 'mistake' you made end up causing you to go an extra mile to retrieve your past selves later on. There's this one level where I jump from a high place to get to the floor below; resulting in an epic coordination to catch my past selves midair twice perfectly. Then there's the music which I find highly appropriate to the theme.

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(1)

imnocretin

Aug. 07, 2013

Under rating threshold (show) too much dexterity needed, e.g. hug wall and jump bye

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(-2)

gokuguy

Aug. 07, 2013

Under rating threshold (show) Finally! a good platform game. ive been waiting a long time for another one. thankyou kongregate, this is much better than red ball (volume 2)

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(0)

Vorlan

Aug. 07, 2013

Under rating threshold (show)

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(-5)

deleteduser

Aug. 07, 2013

Under rating threshold (show)

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(-5)

Zet55

Aug. 07, 2013

Under rating threshold (show) crouch ability, better jump ability, double jump ability, shift ability, anything else would make the game slightly easier anb more enjoyable

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(-2)

minidood

Aug. 07, 2013

Under rating threshold (show) good concept but fcking hard

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(1)

Raeden

Aug. 07, 2013

Under rating threshold (show) Very annoying that halfway across on your way back you discover that the game became impossible to finish because you followed a path that makes it impossible to catch all your past selves.

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(1)

WeirdJedi

Aug. 07, 2013

Under rating threshold (show) I felt that running back-and-forth in a small space to increase the time was kind of cheating, but it might have been the only option at certain points in the game. I like the trick you pulled in the end of such a challenging game.

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(-1)

SorrowfulWolfie

Aug. 07, 2013

Under rating threshold (show) This game is a bit sad,,makes me think...;(

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(0)

Cid_Omega

Aug. 07, 2013

Under rating threshold (show) In the "orange version" I'm being murdered by the air ¿anyone can help me?

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(-1)

Apothekary

Aug. 07, 2013

Under rating threshold (show) Beautiful concept and art direction. Clunky and frustrating to control. This game is tricky to rate, due to loving the idea, yet feeling let down by the execution. 4/5

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(-2)

Gestr

Aug. 07, 2013

Under rating threshold (show) This was always a fantastic game and well worth of a badge.

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(1)

Schw_Pestbeule

Aug. 07, 2013

Under rating threshold (show)

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(-9)

Ravensvoice

Aug. 07, 2013

Under rating threshold (show) I was goping to give it 4 stars, then the door turned yellow and giving no spoilers I can safely say its worth the full 5 stars!

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(1)

CypriotBoi

Aug. 07, 2013

Under rating threshold (show) has any1 saved the sentences of the game? i want to have them if possible

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(-1)

tygrys1

Aug. 07, 2013

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(-6)

Aquilonn

Aug. 07, 2013

Under rating threshold (show) This is what happened to the guy in Give Up after he finally yields to Tass' psychological torture. Consumed with bitterness and regret, he becomes trapped by the thought of what he could have done, and spends the remainder of his life behind the cushioned white walls of an asylum.

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(3)

nadavv

Aug. 07, 2013

Under rating threshold (show)

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(-4)

GameTommy

Aug. 07, 2013

Under rating threshold (show) For those having a hard time with the 2nd half of the game, here are two tips. First, if you went through the stage the first time and did a loop at ANY point, go to that point, and collect all your clones that initially come through the door and the ones that come through to complete the loop, and stay there until only the clones coming from the door are left, and THEN collect the clones as you head toward the door, which means you don't have to collect clones over tricky parts. For example, in the hourglass stage, I initially fell down the center, went up the left, and then traveled across the top to exit. When I went back, I just stayed up top, and jumped up and down on the top-left part of the hourglass and collected all the clones there, and then went up and left through the entrance. The second tip is you move faster than your clones, so even if you miss one it is possible to "forward track" and catch it. I hope this helps people.

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(0)

Demon_Wulf

Aug. 07, 2013

Under rating threshold (show) Mute button please.

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(-1)

AranMeieru

Aug. 07, 2013

Under rating threshold (show) I have done terrible things for badges on this site, this game is not going to be one of them

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(4)

Ultimozz

Aug. 07, 2013

Under rating threshold (show)

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(-3)

TheVCRMan

Aug. 07, 2013

Under rating threshold (show)

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(-6)

patekoro

Aug. 07, 2013

Under rating threshold (show) Don't go down the middle of the hourglass. That's gonna give you a really hard time in the second part of the game.

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(0)

Ot4ku99

Aug. 07, 2013

Under rating threshold (show) I love games like this

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(0)

Alan_Blake

Aug. 07, 2013

Under rating threshold (show)

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(-6)

chickenlee

Aug. 07, 2013

Under rating threshold (show)

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(-6)

gurutex

Aug. 06, 2013

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(-12)

shellayogi

Aug. 06, 2013

Under rating threshold (show) Need restart button

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(0)

Fabrir

Aug. 06, 2013

Under rating threshold (show) a good way to finish lvls is to jump in the same place until a copy appears, then move a little bit, and star jumping again, repeat the process until the door is loaded

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(-1)

gerheart

Aug. 06, 2013

Under rating threshold (show) This is just me venting. I really f*cking get annoyed at this goddamn game. The one level I've been stuck on for at least ten f*cking minutes and I just want the one badge. What the hell.

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(4)

Equueleus

Aug. 06, 2013

Under rating threshold (show) I get to laggy and slip out of platforms most of the time so i can't really enjoy the game :/

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(3)

joshuae1997

Aug. 06, 2013

Under rating threshold (show) bad game mech. 0/5

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(3)

HerbyGames

Aug. 06, 2013

Under rating threshold (show) Btw I flagged myself, no need to worry... sorry bout that

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(0)

weriscanexplode

Aug. 06, 2013

Under rating threshold (show) Jumping in place for my movement totally broke the game.

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(0)

Apollyonx

Aug. 06, 2013

Under rating threshold (show) Whoever thought it was a good idea to make the 'jump in the opposite direction when you reach a ledge' needs to take one step back and reflect about how that could possibly be a good idea.

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(1)

bshimoda

Aug. 06, 2013

Under rating threshold (show) mute button?

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(-1)

hugoooo

Aug. 06, 2013

Under rating threshold (show) Thanks Greg!

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(0)

Link977

Aug. 06, 2013

Under rating threshold (show) The movement was a bit irritating

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(0)

Kutai

Aug. 06, 2013

Under rating threshold (show) wow, thanks greg for bringing this game back to life

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(1)

Death_Sephiroth

Aug. 06, 2013

Under rating threshold (show) That's twice now where the game has screwed me first time I got to the orange part it got so laggy I could not even play then got a few levels in the orange part and now it freezes to where I can't even kill myself to respawn...I'm not playing it a 3rd time....

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(3)

alienflybot

Aug. 06, 2013

Under rating threshold (show) Interesting game I would say.

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(1)

HerbyGames

Aug. 06, 2013

Under rating threshold (show) Nvm I found how...

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(-1)

obulis

Aug. 06, 2013

Under rating threshold (show) love it as i did

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(0)

HerbyGames

Aug. 06, 2013

Under rating threshold (show)

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(-8)

2dark4u

Aug. 06, 2013

Under rating threshold (show) Turns out if you jump in place then move a tiny bit and jumpy again.... Repeat as needed.... This game is actually quite easy

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(0)

Fuhrer1

Aug. 06, 2013

Under rating threshold (show) Is "pretentious platformer" a genre in and of itself now?

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(1)

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