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Reproduction/Force > all
Too easy went you understood that ...
(need to be balanced ?)
I ever played a game like this ... seem to be a copy but good improvements :)
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also, they'll start taking empty cells very quickly at the beginning (though don't make it too hard at the beginning of the game)
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Pretty easy, should have a lvl where the enemy starts out with more cells than you. Either that, or a harder ai (they'll rally troops at the x2 attack and make an attack and they'll support their cells that are under attack if they can tell which one is under attack, etc.)
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its cool but too short
i maxed out reproduction and strenght and speed until 1 left. Agility and defense are 0. You must just klick on all enemy cells and you win.
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It's a bit too short, too easy and not really replayable. The ambient background sounds are nice, the graphics are above decent and the virus customization system is an awesome tweak to an already entertaining game concept. Plus it has a funny and interesting ending.
It could be better, but not by much. 5/5
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LOL max out reproduction for crazy numbers made game very easy or speed and agility just fun to look at when u get 2x speed so the speed across the screen XD 5/5
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I can beat the toughest levels with an unupgraded virus. The games too easy, the enemy needs to go for the empty cells faster. (or have neutral defenders of empty cells like nanowars did.)
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BTW, Galcon and this are copies of another game that I can't remember the name of, but a lot of you may have played before. It used the same cell warfare concept.
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Seriously, you can't beat it? There's only two things you have to do: take all the cells you can, then chain attack cells in order of special to largest to smallest. If you move fast enough, the AI can't even get far enough to stop you.
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i have cyan magenta and yellow, and further I can't do anything, the enemy is way better and faster and stronger... Any help on this?
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click and hold over a cell. it gives me a white line that shoots off 45 degrees to the bottom of the screen, then does nothing for the remainder of the game. buggy. 0/5
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Too easy, My favorite method was using speed and agility as my crap stats and simply buffing up the strength, defense, and reproduction.
Sad thing is, I actually tried to lose on any of the last stages and was unable to.
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Much too easy, but designing your own virus was fun. The gene idea is pretty novel in that it sorta resembles real-life genetics pretty well. I agree that the AI should go for special cells more readily...
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good game could have made the sequencing better or a little more involved. It was definitely easier then the first one. I liked the charts but they should have been more involved with the actual game. They charts didn't really mean anything or give you input as to you should sequence your genome. The charts and sequencing need to sync better. I still give it a 5 because it's fun. There is some improvements that can be made.
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Also, as I've previously mentioned, double strength is overpowered. Try sending units back and forth between a 2x strength cell and a normal one. The reproduction far outstrips anything else in the game.
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I find that speed, strength, or reproduction serve you well since attacking is so much less efficient than swamping all the empty cells. Sure, you may lose the cell you are evacuating, but the gain in several other cells producing at the same time allows for fast turn around and recapture.