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Way too slow, no easy way to compare weapons (like a DPS estimation). How can I compare 2% vs 3% extra damage, when I don't know how much damage the weapons do? The main problem, though, is that the game incredibly slow/tedious. Case in point, the stage 2 knight/priest/mage fight. Why is the mage such a damage soak? He has passive healing abilities - I could see a knight having that, but a mage? Then at 10% health he used an ability that healed him for all his health and buffed him. WHY IS THE MAGE A TANK.
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if ur good with planning and strategy then psychological class is great, i use it and pwn. and at the 5th area when u get the "law binder" that extra 141 instinct owns
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n new alcatraz the blood stain description(when you click on it(it is in a spotlight) has prizon misspelt it says priion not prison
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Heres a tip if you need better item. Keep doing the training fight in the train, the spectors will drop random items. I got a sword that boosts my strength by 85!
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IM fighting baron RIGHT NOW and I got this glitch were every time you attack him he goes oooh scratchy bitch and its so so flipin hilarius
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for sonny 3 i think there should just be 2 classes. physical and magic. i dont like how only certain types can use certain magics. and vice versa with melee attacks
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An easy combo can be done with the abilities of the psychological: use immediately traumatize (you MUST equip it two times in your action bar), then haunt. After that, the stun effect will disappear; use again traumatize. Next, dark infusion on yourself to start recovering your focus; end of the second stun. You'll have two turns, in which ones the Baron may use tick tock. If he does so, he'll run out of focus. Do whatever you want (using the free will on the character who received tick tock can be useful, as it will shield and heal him especially at grade 4: shield equal to 500% + heal equal to 130% of your instinct), but wait before using again traumatize; he'll cast deep burning. You know what to do for the next turns: keep using traumatize to reduce the Baron's focus (keep haunt active), and cast free will to protect yourself and your allies from tick tock. You can use dark echoes while deep burning is active (he will take shadow damages; dark echoes reduce that resistance).
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@johnsmith44: If you wish to keep my comment alive, I'll ask you only two things: quote it entirely, and do not forget the author, please.
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By ruining the Baron's focus, you can defeat him easily. As a biological, you'll see a good comment in the most rated ones (about the disrupt ability) by Knuffy2; as a psychological, it gets harder. Your best offensive weapon is the haunt ability (at grade 2, -5 focus every turn over 40 turns) combined with the high voltage (at every grade, +20% damages, so cast it when the Baron is bound to use his famous Burning ability) and traumatize (at grade 2, -15 focus every turn added to the stun, over 2 turns). If you need focus, don't forget to use the electrical storm (it costs nothing but the bonus is weak, only 8 points during 3 turns), the dark infusion on yourself (Veradux will heal you, and you'll recover 15 focus every turn over 3 turns for free) or the wraith form (+50 points, but don't forget the cooldown of 10 turns). Never use the shock coma, as it will make him recovering some focus
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By ruining the Baron's focus, you can defeat him easily. As a biological, you'll see a good comment in the most rated ones (about the disrupt ability) by Knuffy2; as a psychological, it gets harder. Your best offensive weapon is the haunt ability (at grade 2, -5 focus every turn over 40 turns) combined with the high voltage (at every grade, +20% damages, so cast it when the Baron is bound to use his famous Burning ability) and traumatize (at grade 2, -15 focus every turn added to the stun, over 2 turns). If you need focus, don't forget to use the electrical storm (it costs nothing but the bonus is weak, only 8 points during 3 turns), the dark infusion on yourself (Veradux will heal you, and you'll recover 15 focus every turn over 3 turns for free) or the wraith form (+50 points, but don't forget the cooldown of 10 turns). Never use the shock coma, as it will make him recovering some focus (however, a stun effect will be applied and it costs nothing, but there's that damn cooldown).
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to kill the baron do attacks that reduce his focus to zero... if u can stun stun him too straight after that
when his power reached 0 he does alot damage to hurt him self. once he has done that move he will lose a lot of damage for three turns.after it runs out do it again .. and remeber stun him every so often especially after u have reduced his focus to 0
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MAN THAT WAS HARD BUT I DID IT :D!!! IMPOSSIBLE BADGE
If u rate me up (i hope u do) im making a forum post with EVERY battle in the game