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The concept is interesting and the different use of blasters is nice too, but I think the difficulty gets a bit too high in the sky world. I'll get two cannons facing each other an inch apart, and the shot will go wide because there was a 1 degree angle between them. It gets a little frustrating. 4/5
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I had same problem as Phenexfirf.. the game cant load the background as fast as the ball is moving.........................................................................................................
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The game doesn't give much direction as to what to do. Very simple, in fact, it's TOO simple.
Reminds me of the blast barrels in Donkey Kong Country.
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On Level 15, I charged the bucket with the spacebar, it got so fast that it broke the game. Seriously, ball is still going and going...with a black screen.
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Totally agree with slatts.
The other problem I have with the game is that the idea that every time we screw up something very minute in one level or another we should have to play through the other nine in order to resolve it.
Individual level select works much better.
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It's not bad, i just don't feel like I have that much control over it. Often i don't know what launching the ball into a particular port will do until after I shoot it there.
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I didn't like this game at all. The game mechanic makes me feel like rather than playing, I'm just supposed to watch, and really my being there at all is just cramping its style. Not fun.
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Awesome game, this needs badges for sure. I played the first one and was a bit bummed it didn't get badges.
Also for those who say one button is not engaging or one button is pointless, haven't played many games.
I have seen some games out there that require more than one button to play but end up being crap.
Point & Click on requires one button and those are one of the best game styles to play.
If you can't stand buttons, go play Areas, another solid game that requires... no buttons at all.
This is a 4/5 game, loved the first (first should've had badges too).
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I liked the graphics, the sound was appropriate, but the mechanics were not very engaging... press space to launch? and launch? and launch? and launchlaunchlaunchlaunch?... no thanks
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i too dont get this game. i press space and the thing threw me down to the forest and i'm falling the whole damn time. I think it's a bug. I keep on falling and the time keep on running. I'm stuck
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Yeah, good conceptually, but it just doesn't work. Maybe with a little more focus on the music, and levels that puzzled rather than confused; you should always know where the ball is going, but it should be harder to get it to the end.
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Aside from a couple of timing steps, there's nothing else to this than just tapping spacebar. Not as bad as a slideshow, but hardly much more interesting.
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Amazing artwork! For the gameplay however, just pressing space as fast as possible (some exceptions) kind of gets boring. 2 points for art effort and 1 point for gameplay = 3/5
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Do not even bother playing if you want to beat it 100%. This version does not even have all the levels. Do not waste your time.