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Whoever wrote the code for FML mode deserves to be thrown into a mall full of zombies. You could have at least made it so that the spikes/walls never covered the exits, starter pipe or button.
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There is a serious error made on level 29 FML, as the usual blocks are counted as nonexistant they can house spikes, which makes the level next to impossible. Of course I understand the challenge aspect of FML, but this is just too much.
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@Visionhunter: Stage 31 can be accessed anytime at the menu, you don't even need to have any level progress whatsoever.
Stage 31 is a level template the game follows, and it's not meant to be completed.
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From Eman:
Stage 31 also known as the undefined level. you can get to it during Stage 22 by going under the armor games box and jumping up you should jump into the box and not be able to see elephant when u jump in turn left in the air and u will get to stage 31 the impossible level. CONFIRMED by me :)
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ouch that special mode with random stuff sure is frustrating :S some of the maps you need to die die die until you even get one that is possible to clear >_<
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After several playthroughs got it down to 3:01.25 with the minimum 1 death. Good sequel but the random mode is kind of stupid, especially with the maze level which is pretty much impossible.
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Great game, but the keys stick like hell. I won't be able to move, then when one level starts, I'll be propelled in one direction until I die, then I have to click outside then re-enter to fix it