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A good concept does not make for an enjoyable playing experience. Armour games once again milking a good concept to the point of ruining it
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drag and drop:drag and drop the green gate that is in front of the pipe)sticky keys:go to the green gate and hit shift until it opens(hit cancel on the thing that comes up and asks if you want to turn sticky keys on))
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found the easter egg. goto the menu then go underneath the armor games then keep on jumping until you're inside the armorgames then turn left while you're inside the armorgames.
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Part of me wants to send in a bug report saying "uhmmm, the button to open the green door doesn't work most of the time."
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Just like Achievements unlocked 2 is one of the worst idea and one of the most terrible sequel, this game has nothing to do with its predecessor and is a terrible sequel TOO. It lacks originality of course (being a sequel), is more frustrating and less funny. Too bad, some games are so awesome and original they should never have a sequel. TiTOL 1 is one of them.
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this might just be my crappy computer but has anyone noticed that lvl 1 appears glitched if you press the button the block goes up and if you try to go to the tube while the block is down then youre magically blocked for some reason
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4/5. I'd give 5/5 if you just let us read the different screens like "End of stage" comments. Like continue with any key. I missed a lot of your jokes that way.
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on level 29, it helps to pause it to get your bearings, then unpause and move, repeat. I only died twice getting through the stage that way, rather than 500.
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you defenitley have to edit the badge description ("complete all 30 levels") i mean, the whole idea behind this game is that it's just one lvl!! additionally by telling that there are 30 levels, pardon stages, you kinda ruin it, cause the game always saysthings like: is it now over?, this is the last one, and stuff...