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the game is very nice and the story line is also good.there r many many units but these 'many units' have a couple of units which is sold for crystals.there shoulda been a feature through which we cud exchange gold for crystals(eg:100gold = 1 crystal) so that it would hav been fair for every1.only the rich cud use the special feature why not the average?and the daily reward is waste it doesnt even cum all the time and they should hav kept sum nice rewards.plz rudy whatsoever,update the game with such nice features.
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the game is very nice and the story line is also good.there r many many units but these 'many units' have a couple of units which is sold for crystals.there shoulda been a feature through which we cud exchange gold for crystals(eg:100gold = 1 crystal) so that it would hav been fair for every1.only the rich cud use the special feature why not the average?and the daily reward is waste it doesnt even cum all the time and they should hav kept sum nice rewards.plz rudy whatsoever,update the game with such nice features.
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It would be nice if we could get achieves for mastering a boss lvl. Theres achieves for mastering regular missions but i just thought there should be achieves for mastering boss.
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For some reason it consumes all of my mana when I summon a unit. It also uses up all of the orange bar when I use the hero's attack. Is it supposed to do this?
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for epic its an epic failure overall. I liked your other games much better this one is an egravation rather than fun.
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this game slaughtered epic war. not kidding. before it was a decent stratagy/defense game, now its just a "wait 15 hours or spend $4 to do the next lvl" sorta game.
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add a 4x spped up please. As has been stated, this iteration of the Epic war Series seems to move a little slow. a 4x speed option would be awsome :D
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it feels like such a betrayal of the epic war series, and the premium content isn't even at the heart of the problem, a unit limit is a really bad idea for a game that was fun imo partly because you could make this utterly ridiculous sized army. Another thing is the game is really slow now, the units are generated slower, you have to grind missions, and it takes forever to get more units. Last complaint, why can you not aim spells? that was awesome when you could aim spells, it seems pretty pointless if you can only hit right in front of your commander.
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Wow archon learn something in school dude you never knew feathers get burned by fire and golems are probably out of stone and can not be burned and wind is posible to blow it down him. The elements are perfectly fine.
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Good thing you updated the promo pack. Don't worry about any of the bugs like your energy not continuing to regenerate during battles.
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I'd like it a lot more if you got rid of the elements for the units. Level 1 water units almost wiped out level 3 fire units.... that just makes the horribly difficult in some spots.
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these guys sure no how to make a game worse and worse and worst of all this is starting to look like one of those games where 100 have been made that are almost all the same just different story
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Here small tips for beginners:Hero unit:normal popo,Weapons:4 knuckles+2 holy staff of empire,Units:Goblin.Use it to beat 1-1 to 2-3. :D
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How many people played one of the other Epic War games and thought, "I kind of like the graphics and upgrade system, but having to play every level 5 times to advance is lame. We should have to play every level 30 times, at least!" Let's get a show of hands. Put your hand down, artlogicgames. You don't count. Nobody? That's what I thought.
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Everyone is complaining about energy,but so fat (I'm in chapter 5) it ended b4 I level'd up only like 3 or 4 times and when it ran out,I just needed to do one fight on arena to level up.Really,this energy bar isn't THAT bad.