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IMO the levels were a little on the challenging side, like getting bandages in meat boy, but the concept is very original and I liked it overall.
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Amazing game. the mechanics are well thought out and i love seeing all the little past mes die (hehehe) but over all this is one of the best games i've played in a while
one annoying thing i found was on the last level like even a line of pixels with those fire walls kills you and that can get on your nerves i know so,
still this is an amazing game a good ending too :)
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I was so excited when I started up this game and had the level with no music and heard the sound effects. "This couldn't be the same dev that made Tower of Heaven... OMG IT IS." Turn up your speakers, everyone.
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I love the new dialogue with the glasses. That aside, if one collides close (but not too close) to the edge of a block it's possible to lose some perpendicular momentum (instead of all). It's very hard to pull off consistently but when it happens it usually makes the level safer but slower.
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Although it's a simple graphics game, it's idea is innovative and the challenge is HARDCORE!!!Great great game... this offers a lot of fun, while work the reflexes of the player to the max. Just needs a mute button and a level select. Man, excellent job really. Thanks for the fun!
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Ok, King of Hell achieved. If you don't get it you're a sissy.
@rejuvenation Similar to how the game is presented, if you click the bottom of the "TV" there's a volume slider. You're welcome for giving a great game 1/5 undeservedly.
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which makes a lot sense. you have to watch out for what you did in the past and make sure it doesn't mess up your future. and if you do nothing for too long your past catches up with you. plus Life(the boss) doesn't give you any time to think too ahead of time.
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I'm ambivalent about this game and really don't know what to rate this it. It's really fun, but the exactness needed to complete the puzzles is extreme to the point of being frustrating.
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the end is way too hard compared to the rest of the game. scale it down a bit or let us restart after completing each phase.
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Nice concept! Took me a while for the boss, but once I truly paused (esc) the game and just took a deep breath and started the game again, it only took 45 more deaths to figure it out! Hehe
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I rage quit on level 6. In concept, this is a very nifty puzzle game. In practice, I found it too frustrating to warrant continuing.
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One of the most innovative mechanics for a puzzle game I've seen in a long, long while. My ability to progress past stage 17 is limited by my double-tap pause reflex and that's about as far as I'll ever get, but I very much admire what this game stands for and wish the more hardcore amongst us to see it to the end.
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I loved this game it's so awesome so creative and just plan awesome and the music I think the best music in games has been done by square enix but now I'm questioning that in other words MAKE MORE GAMES PLEASE!
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im sorry but you did a terrible job at the challenge part. i loved the game up to level seven. i spent a good while on it, but i eventually got past it. then i got to stage 9, where i died 56 times. literally. then i just rage quit.
all in all good concept but bring the toughness down. 3/5