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it's clearly , the right side is easy but the left side don't even think about it , I've spent twice as much time on it than on the whole game so in a word FK UUU
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I just finished the game, but I don't understand the part about the hell and who is actually talking to test subject 00... Really cool (AND HARD) game though.
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By far the biggest flaw is just how insanely unforgiving a lot of the obstacles are, takes a lot of fun out of playing
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this game is about two things if i understand ... find an "easy" or rather a possible way through the levels with the strange slide+invulnerability thingy (that should be activated by one button and deactivated by the release of it :)), and then be able to type in the screwed up keysequences with windows sometimes around the 10-50 milliseconds ... finding a way is somewhat fun, but you know I don't feel like a ninja when playing this, i'm just wondering if the texts in the beginning of levels are worth my time and the stress on my keyboard and fingers. give some space to the player ... or badges, then i'll complete :)
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Just got the secret ending. Led by my imagination. I don't know what I was expecting. Definately has the feel of Cave Story's secret ending though (Which I had to watch on Youtube). "Oh yay, hell." *gets achievement* Called it.
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Definately 5/5. Great game, even if I missed the alternate ending. SHIFT's made me paranoid of easy stairs. Fantastic Concept, fantastic execution. Would love to see a level editor, perhaps.
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For those looking for the runaway saw, 2 clues
in the last "hard" level before boss (not secret)
look to the right, and be quick.
Great game for putting secrets such as that buzzsaw! 5/5
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Anyone complaining about level 7, or 12, or 19, go beat Nihil. Then we can talk.
This is the most pleasantly hard game I've played in a long, long time. You thought of everything - no death counter, excellent mechanics, fantastic music. It was hard enough that I celebrated upon completion but not so hard that I felt it was ever unfair. Please don't ever make a Steam version of this game. I won't be able to resist buying it and I don't think my keyboard can handle that kind of punishment again.
2 hours 17 minutes total, 1 hour 7 of which was in Nihil. >:[
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Really a great mechanic, but some of these levels were just way too much micro-movement. The last boss was also some trial and error, but still quite hard, as you just had to keep track of where you were, instead of where you will be.
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great game. Its EXTREMELY difficult and the boss is impossible for me to beat, but SUCH an excellent game. I would really love a level select and a different pause button, 1 where ur not moving while its paused that is, so it gives you time to figure out those MASSIVELY tricky levels.
But good stuff man.