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I found this game immensely enjoyable. I feel the most challenging aspect was truly understanding and getting used to how the time freeze works. I've already played through twice (including Nihil), and I would recommend a sort of "training area", where players can practice getting around single obstacles instead of attempting an entire level, especially since some obstacles are seen for the first time at the end of a long stage. A momentum tutorial might also be nice; it took me until level 17 to figure out you could quickly double tap c or shift for a slow descent while in mid-air. This was and is a great game, and I can't wait to see what's next.
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Need badges! great combination of action and puzzles. maybe too short, but perfect difficulty. not frustrating but challenging.
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A good idea rendered increasingly unplayable by problems with Flash and keyboard inputs on my system. Honestly I like what's here but I can't play it when my controls randomly delay for a second at a time, and I did reach the boss despite all the trouble so I do want to finish it. If there's ever a standalone version using another engine, let me know.
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What the heck is this..? And I do not ask that in an insulting way.
Feels like someone took Meat Boy's sadistic nature, combined it with a Braid-like time manipulation mechanic, added a devilish narrator like Glados and used an amazing bleepy soundtrack like Daft Punk or Glitch Mob to top it all off.
F*cking awesome.
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Life is serious business, but still 5/5 fav. Designing a hard game is a science in its own. Around the 2nd level I was about to give up.
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*After destroying Nihil for second time* Oh, now I'm subject no. 02! ... Nah, that can't be all. Going in again. 5/5 & favorited
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Very good, very tough game. The Boss was quite tough, however I died only 17 times on the Boss as opposed to over 20 times each on three of the other levels (level 7 included in those 3)
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Great concept but the speedrun mode is a little too difficult (because there is no way to have more time, and the one-second levels are just too hard)
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o_o the boss wasnt hard at all... compared to games like super meat boy, this game was perfect in difficulty. The boss battle is very cunning and really takes smarts to beat. He's so easy if you can multi-task and not only plan out where you are going, but where you have been and where you want to go. A tip for anyone struggling: try running in one direction, turning around and pausing so you go back to the side you came from, and then running in the original direction again. See, it's not as hard as you thought!!