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Wow, the secret level - Nihil - is an exetreme. Great level design, great music. This is one of the best flash game's I've ever played (and judging by the amount of points I've collected here on Kongregate I do realize this is really much said).
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This game is super brilliant. Really great and original platformer mechanics. I'm very impressed.. even though I can't beat the dang thing!
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Good music eh? Well see about that. *few minutes after the title screen* Hey mom? do you know how to hook up the sound system to the computer for the party?
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Shiny, well done, and bloody hard to the point that I can't manage with my old cranky hands ;p The latter is my problem though, not the devs. Well done :)
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That was such a great game! I'd like to see more from these guys in the future to come. That mechanic with the pausing I've never seen before... that was really fun and time well spent indeed.
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I think the big crack on the overlay is due of the many, many deads from the start of the left path (very last level). probably not intended but hilarious the same :3
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Not as good as cave story, but enjoyed almost the same :)... both the game, theme and controls are really great. This mechanic needs to be included in some long game, or the story of this character expanded.
music: 4.5, graphics: 4.0, puzzles: 4.5, originality: 5+, learning curve: 4.5, story: 3.5. Boss is amazing but kind of short.
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The three secrets are:
Level 6, out the top of the upper left corner;
Level 13, right where you start, after the Thwomp smashes the floor twice;
Level 19, down through the floor beneath the leftmost spikes.
The secret level can then be accessed by dropping into a tunnel in the bottom of Level 22.
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this. this is why I go to Kongregate and sites like it. games like this one are precious gems of clever ingenuity. 5/5
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Some people seemed to be having a hard time with level seven and had given up, but those people would have never made it past level 12 anyway.
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Sorry, the final boss was too boring to bother with. Games that establish one full set of play rules and then have a final boss that dicks them all are just tedious.
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The pause-movement mechanic is really fun and challenging. I enjoyed the whole game up until the boss. I beat the first two parts of the boss, but got bored when I realized the final stage was just a time survival. Great overall though!
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No level select, short & timed levels, not intuitive new mechanics. Meh. Only thing going for this game is cool 8-bit retro music, graphics, and the lame screen static effect.
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This type of game is really not for me, because it makes me way too anxious. However, that's my own problem. The game (as far as I could get) is fantastic. The level design and music are wonderful, and the concept is very origial. Good job!
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i searched in the web the meaning of "NIHIL" it stands for "Nothingness,nothing,null,negative indefinite / neutral indefinite" so the dialogue when finding Nihil is "Welcome to Nothingness"
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As for me one of the best games I've played here on Kongregate and the music is absolutely GORGEOUS - I gotta put this one somewhere between Skullface and Legend of Kalevala and this is really a big thing to say. Gameplay itself is very fluent and interesting, the game requires you to develop a certain skillcap in order to proceed and the boss fight is awesome - easy enough to be able to beat it but hard enough to get the feeling of an achievement. Great work, 5/5 and favorited.
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haha.. i laughed at first try on pressin the Shift button.. it's like an error on other game.. but That is the feature right.. XD the idea was so cool.. 5/5