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Comments for Pause Ahead

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NineTa

Nov. 21, 2013

Under rating threshold (show) If i can say anything, its that the little sayings during the puase annoy me, alot, lol raging at game and then seeing the sarcasm,

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(3)

pikmonsha

Nov. 21, 2013

Under rating threshold (show) With the kind of ending you have, you should add the actual number of deaths as the number for the end.

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(1)

BladeDancer190

Nov. 21, 2013

Under rating threshold (show) Anyone else need a 'real' pause button?

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(11)

Developer response from askiisoft

You can press ESC to access the real pause menu!

Smurf123

Nov. 21, 2013

Under rating threshold (show) Why mention sticky Keys since one just deactivates it? Or if you cant, just use C instead of shift as advised ingame.

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(2)

Lz_erk

Nov. 21, 2013

Under rating threshold (show) SPOILER. Some hints on the incredibly hard secrets, so you can still figure them out on your own: 061319. There are fake spikes on the far left sides of two of those, and a glowing statue in another. Then [Please] don't go to the end level of the game. Another excellent game, Askiisoft. Thank you for making puzzle platformers with heart. This sentence is here to end in the word SPOILER.

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(9)

awein999

Nov. 21, 2013

Under rating threshold (show) A unique concept!!!111 Obviously lots of thought put into the original concept and level design. Keeps the player interested with detailed stats, a story line, and even a speedrun option! Great art and awesome music too.

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(2)

Narurahatake

Nov. 21, 2013

Under rating threshold (show) How many times have I activated Sticky Keys with the amazing game? Goddamn.

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(1)

itztaytay

Nov. 21, 2013

Under rating threshold (show) I love the replay, start walking and teleport, teleport, teleport, done

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(2)

frostydraco

Nov. 21, 2013

Under rating threshold (show) I think it might be helpful to add some sort of quality select. Taking off the overlay helps a lot with those of us that have lower end computers, but it still lags a lot and the pause can take a second to take effect a lot, making timed pauses very difficult. But a wonderful concept none the less!

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(2)

MrBiguri

Nov. 21, 2013

Under rating threshold (show) WOaaaaaaaaaa dudeeees. An Amazing game

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(2)

Chronicler_

Nov. 21, 2013

Under rating threshold (show) Very fun, awesome concept. I do agree that a level select after winning would be nice.

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(2)

ChaoticBrain

Nov. 21, 2013

Under rating threshold (show) Hint: To change direction in pause mode almost instantaneously, press and hold the direction you want to move, and press Shift and C simultaneously.

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(1)

fatalite

Nov. 21, 2013

Under rating threshold (show) the weirdest time when i realized that the door is just next to me, and i tried to find an exit for half an hour

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(2)

fireflare

Nov. 21, 2013

Under rating threshold (show) One of the best platform games I've ever played. 5/5. Loved the music, and the endings were very neat. The boss fight, while challenging, was very fun, and the secret level Nihil was one of the toughest challenges I've ever completed in a flash game.

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(3)

Larney

Nov. 21, 2013

Under rating threshold (show) I quit at level 17.. My brain... it hurts.

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(2)

ChaoticBrain

Nov. 21, 2013

Under rating threshold (show) Where is secret 2...?

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(-1)

the_earth_adept

Nov. 21, 2013

Under rating threshold (show) Also: going to point something out to people: this isn't a unique concept, using the pause function as a core gameplay element has been done before. Many times in fact.

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(-2)

Jiberish001

Nov. 21, 2013

Under rating threshold (show) I hate games where you don't know what to do until you've attempted to do something and failed. Beyond annoying.

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(1)

the_earth_adept

Nov. 21, 2013

Under rating threshold (show) Major sound glitch: when you die on a spike and run out of time at the same time then the sound glitches out and gets super loud and sounds like horrendous static.

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(0)

Kelana

Nov. 21, 2013

Under rating threshold (show) That boss was really cool! The most stressful part was not walking in the same pattern over and over because my shadow would take that path too XD You know you've done well when a player is more challenged by themselves than they are to dodge fireballs!

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(2)

beeble2003

Nov. 21, 2013

Under rating threshold (show) Why on earth would anyone want to watch a replay of them winning the level?!?

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(1)

Kiei

Nov. 21, 2013

Under rating threshold (show) The boss is starting to annoy me as the evil twin keeps teleporting right onto me. I can't dodge or even predict when he's going to teleport to pause move away. Hell, I'm not even sure what I'm supposed to do in the 3rd phase of the boss. Just dodge attacks till it ends?

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(0)

mooch82

Nov. 21, 2013

Under rating threshold (show) the boss is the hardest game of simon ever

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(4)

Wingrap

Nov. 21, 2013

Under rating threshold (show) Boss tutorial: land directly on the left button and wait. When your shadow appears, teleport to the right button. Shadow falls on first button. You have to move after that, because your shadow's going to teleport there. Move to the left pillar. Don't go there as fast as you can, you might get trouble with your shadow. Just be there when the last (third) fireball has been fired. Then, while standing at the left pillar, wait untill you see the fireball appears above your head. Directly teleport to the right totempillar. Wait again untill the fireball appears, and then teleport to the middle one. When the fireball appears, teleport slightly to the right. Stage 3 begins. I can't really give a plan about this stage, but do notice that you can see where/when the wall of fire comes by looking at the 4 lasers that come from the red hole thing in the middle of the screen. You might have noticed on your own, but it took a while before I noticed and after that it was a lot easier. Good luck.

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(3)

trelos160

Nov. 21, 2013

Under rating threshold (show) When you finish it gives you the feeling that I'm f***ing done with this ****

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(-1)

TheChad

Nov. 21, 2013

Under rating threshold (show) Why do people choose keys that activate "Sticky Keys"? He has a whole keyboard of choice and chooses Shift.

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(-2)

pianoforte611

Nov. 21, 2013

Under rating threshold (show) This is brutal, really brutal.

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(2)

Smurf123

Nov. 21, 2013

Under rating threshold (show) 5 Stars. Loved every second of this short game. Got several achievements during the run, couldnt find them listed anywhere not even at the stats page at the end screen. Anyway, I loved that most (if not all) of the 1 sec levels with hourglasses could be done without taking the hourglass. I ran through the game way too fast i even skipped that big red button in one level since i had such a perfect angle to get into the door)

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(9)

Developer response from askiisoft

You can view all the achievements by clicking the trophy icon on the title screen! You can also access the music room by clicking the music note icon.

Wingrap

Nov. 21, 2013

Under rating threshold (show) Meet Pause ahead, in therms of difficulty one of the most sadistic games I've played recently. 5/5 and favorited, because some day I'll complete this...

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(4)

gopherchuck5

Nov. 21, 2013

Under rating threshold (show) Terrible game. 5/5

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(10)

Gneisers

Nov. 21, 2013

Under rating threshold (show) He he... he looks like a little Goku at least in the title... Anyway, like the fluidlike movement and nice mechanics... just too dark lighting... 4/5, but a 4.5/5 would have been more appropriate.

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(0)

the_earth_adept

Nov. 21, 2013

Under rating threshold (show)

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(-5)

densch

Nov. 21, 2013

Under rating threshold (show) Great game, loved it!

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(2)

malavasi

Nov. 21, 2013

Under rating threshold (show) Afwul controls..

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(-2)

darnkittydotcom

Nov. 21, 2013

Under rating threshold (show) Awesome!

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(0)

rollor

Nov. 21, 2013

Under rating threshold (show) LOL deaths: 404; secrets not found. HAHAHAHA

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(10)

cheymoth

Nov. 21, 2013

Under rating threshold (show) stopping at 16. too difficult.

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(2)

satorian

Nov. 20, 2013

Under rating threshold (show) The controls are awfully unforgiving for a supposed puzzle game.

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(2)

8PsykO8

Nov. 20, 2013

Under rating threshold (show) Love it :D Game, concept, soundtrack, execution, replayability. Man that all trinkets under 5 min's gonna be sick to get. How the...? You crazy bastard xD

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(0)

Jigabachi88

Nov. 20, 2013

Under rating threshold (show)

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(-8)

fibbooo1

Nov. 20, 2013

Under rating threshold (show) Secrets?

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(2)

ChaoticBrain

Nov. 20, 2013

Under rating threshold (show) 13, 17, Boss. These levels resulted in 40, 47, and 34 deaths respectively. Meanwhile, fourteen other levels gave me almost no trouble at all (0-2 deaths each). I think you should consider evening out the difficulty curve a bit.

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(-2)

wfaulk

Nov. 20, 2013

Under rating threshold (show) I want this to be a puzzle game, but it's really just a twitch game.

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(5)

MateoLeviathon

Nov. 20, 2013

Under rating threshold (show) Seriously, I want this soundtrack. Anyone have it to share?

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(6)

Developer response from askiisoft

You can grab the two halves of the soundtrack at billkiley.bandcamp.com and store.flashygoodness.com !

blaci

Nov. 20, 2013

Under rating threshold (show) WOw really nice game!Loved the final boss phases.Andt he apocalyptic flower ending.

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(2)

damsel1

Nov. 20, 2013

Under rating threshold (show) A great idea for a game and a new twist on platform games but unfortunately, unless you have superb reflexes, the game becomes extremely difficult and I'm afraid I lost interest in trying to get any further.

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(3)

Zag24

Nov. 20, 2013

Under rating threshold (show) Nice game, but once I got to level 16, I said to myself, "This is too hard and I'm not having fun."

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(5)

Avalus

Nov. 20, 2013

Under rating threshold (show) Awesome game. Unique gameplay, cool graphics, nice music and random funny words and phrases when pausing. Also really hard, especially the Boss. Very well done! (Could use a Level Select Menu though)

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(2)

bokuwatensai

Nov. 20, 2013

Under rating threshold (show) Original concept, nice graphics and music, but frustrating gameplay. Rage quit.

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(3)

Jigabachi88

Nov. 20, 2013

Under rating threshold (show) Well... I really like complex games. But sadly this one is more complicated than complex. Just pixeljumping and milisecondklicking instead of skill or thinking. The game isn't bad, the concept is even quite good and in general this is really well created, be it the artstyle or music... but... it's just not fun to play or at least motivating to play. Still 3/5 for the efforts.

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(-1)

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