Under rating threshold (hideshow)
reply:**finally a new f2p mmo thats not pay to win. Theres a lot of potential here, especially if they add more ways to get get resources than just fishing** well there is million way to get resources...fishing is only for fish..
Under rating threshold (hideshow)
"World element could not be found 4466" bug means Chloe's first clue cannot be found in Arizona Jurassic museum area. Please fix. Thank you.
Under rating threshold (hideshow)
finally a new f2p mmo thats not pay to win. Theres a lot of potential here, especially if they add more ways to get get resources than just fishing
Under rating threshold (hideshow)
I like this game, but they need to fix the frame rate and such. I've died from lag more often then through actual error on my part.
Under rating threshold (hideshow)
Fullscreen fix for browser users:
https://www.kongregate.com/forums/3-general-gaming/topics/1621874-fullscreen-workaround-for-flash-games-without-fullscreen-function
Under rating threshold (hideshow)
well a advice = get a antibac set as fast as u can .and dont put HQ and up kits in noob cloths i am stuck with a HQ in a noob non set pants =/
Under rating threshold (hideshow)
Why theres too many walking to talk to other human mission? We're not their slave! We should rise and push them to those zombie!
Under rating threshold (hideshow)
The follow the dog quest in the Sacramento suburbs right after you fetch clean water for Sylvie is bugged. It wont let you click on the dog to progress :(
Under rating threshold (hideshow)
Very nice zombie PRG but sadly none of the zombies can impress me, but human NPC side is! (huh, they always ask you go to another map and another map, what a trouble?)
Under rating threshold (hideshow)
If you scavenge something and recycle it in hand without having bag space for it, you trash that raw material and it's lost forever. it doesn't magically go to inventory at home, unfortunately. So be careful about which materials you select to put in your bag when you recycle stuff in your hands, if you don't click it you end up trashing it (this includes dyes, weapon kits, clothing kits and other non-raw material goods you sometimes get from recycling stuff in your hands). But on the bright side at least this way you can avoid choking your inventory full of more plastic then you'll ever use.
Under rating threshold (hideshow)
Anybody else think that after you're done building stuff, you should be able to unlock 'capacity upgrades' to allow storage to hold more stuff / items to stack higher in storage? I can't be the only one who gets annoyed with having to constantly farm for water because of space limitations/ having other problems with juggling the inventory at home.
Under rating threshold (hideshow)
I have a quick question! If you scavenge an item to get it's materials but your material bag is full, is the material sent to your storage or do you lose it?
Under rating threshold (hideshow)
this game is somewhat realistic as a survival game, zombies can destroy your current clothing currently equipped, food spoils (water spoils too fast, yes drinks too), limited backpack slots, and weapons has durability meaning they can be destroyed after a several usage. And lastly teddy bear(s) can be used as weapon.
Under rating threshold (hideshow)
I love how this game knows that my nickname starts with capital letter and has no capital letters in between... Developers - you are doing it wrong ;(
Under rating threshold (hideshow)
Saw this and quickly rated it 1-star so that it doesn't get badged. The last thing we need is another badged MMO on Kong.
Under rating threshold (hideshow)
Movement sucks. No clear indication of how long weapons last. Stamina bar doesn't convey a clear message.
And lastly: every character swears about every other sentence. Now was that really necessary?
Under rating threshold (hideshow)
I really love this game. I love the characters, the graphics, the combat, the resources, and others. The downside is, there's so much lag.
Under rating threshold (hideshow)
You can cheese the 'scavenge this resource' missions by bringing items that can be recycled into that raw-resource from another map/crafting them at home and then recycling them in your hands after you activate the quest (if you already activate the quest and leave the map, you'll have to start over). If you craft the items though, you will end up losing some resources in the process even if the quest does not take the raw resources away from you.
Under rating threshold (hideshow)
Why can't I just give the chocolate I already have (had) to the lady who needs it? I mean, what's the point of sending someone who already has chocolate, to collect that same amount of chocolate? And if it has to be collected, why can't it be put on the ground and picked up? This makes no sense.