Under rating threshold (hideshow)
AI on level 11 is very smart. Combined with double production rate makes it unbeatable. Maybe combine the smarter AI with an even start, and make that a level.
Under rating threshold (hideshow)
Capture and reinforce your newly acquired cell, then repeat the whole process with other cells. Simple as that... 3/5
Under rating threshold (hideshow)
Its a prototype, version .3A, translation: this game does *not* suck in fact its a great idea. it takes 20 minutes because he wrote the entire thing in (to this point) in several days. I am waiting impatiently to see where he goes with it.
Under rating threshold (hideshow)
great game.
a hint for those wha are stuck: the comp only goes for the bigger dots so go for the 8's and defend the big one's with the 8's
Under rating threshold (hideshow)
Grier, just because you have to think now, and not just trowh them in a wild reckless attack...
Come on guys, it's not that hard!
I love this :) 5/5 and favorite
Under rating threshold (hideshow)
Before the update, the AI was easy and it was rather easy to win. With the update, level 11 is now impossible to win. The computer starts off with more than twice your resources, and now that it doesn't waste them, it crushes you easily.
Under rating threshold (hideshow)
actually, not entirely original.
http://www.imitationpickles.org/galcon/index.html
this game is the same concept as nano war, except you can play online with more than one opponent, PLUS up to 5 oppenents, and may other differences. free download only has a 3 day trial period though :(
Under rating threshold (hideshow)
an good way to beat lvl 12 is get all your men on your bigest cell and wait unti the green guys send of enough to get them down to 20 or so men on their center then attack and keep reinforcing it untill you A.)get the cells next to it.B.)get the 30 or 40 near your start
Under rating threshold (hideshow)
The AI is rather... Dull. There were several times where I sent 20 men to attack a large block with 40 defenders and then 30 of them would walk off to attack some tiny block with 8 neutrals in it... Also, once you've got control of part of the field, the AI won't send attacks for a WHILE!