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It's not that impossible. This is a cool game, but not that hard. Twelve levels, half an hour. There is no need to have all the globes in your possesion, just kill the greenies.
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And no, the last two levels are definitely not impossible. For 11, attacking your opponent's big cell. Once you control it, you should have no problem.
Again, excellent game. 5/5 and fav'd.
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Excellent game. Tricky, but it becomes quite easy once you realize that you must always be attacking the computer. I'd like to see Kong API, and levels that require you to use new strategies, rather than harder versions of the previous levels.
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I love these type of games, its just hard enough to have some re-play value, yet not hard enough to drive you away 5/5
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wd90, I completely disagree, I can beat level 11 every time now. Level 12 is still tough at times though. Sure they are both hard in their own way, but no reason to switch.
Great game, more levels would be nice, and once we get more levels, badges are a must for this game.
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honestly, anyone who believes this game is hard needs help, have none of you passed second grade math?
(btw, what game did this rip off, kuz ive seen someone play something almost exactly like this before, and realy want to play the real game :O)
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Great game.
Level 11 is much harder than level 12, though. Either the order of the two should be switched or 11 should be made easier.
And I agree with whoever said that they didn't like how the computer is able to send from all their cells at once. It doesn't make it impossible, but it definitely is annoying.
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I like how this game is actually like a war above 20 are cannons, above 10
below 20 are big bullets and below 10 are pebbles.
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if bubbles obstruct the transfer of points when you control them why doesn't it obstruct them when you don't? My units shouldn't have to slow down and go around something I control if my opponents can go right over it.
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Level 11 is the first really challenging one, but the challenge for me becomes thinking and clicking fast at that point, which changes the gameplay to a type I don't enjoy. At level 11, I need a pause key or I won't enjoy it. Very interesting though how the change in AI strategy at level 11 makes that happen.
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this is a very nice game. i haven't played this game before the changes but i dont find the lvls impossible. they are difficult but if you have the right strategy(and fast enough fingers^^) you can beat them.
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Changed rating from 5/5 to 1/5 for the most recent changes made. The AI having the ability to attack from all held dots makes the game unplayable after Lvl 10.
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need badge great difficulty :D maybe you could add a hard and easy mode though then base badges on them, that would be great