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I am glad this is a prototype. Idea was great, but execution needs work. Transition between screent and overall gameplay is too slow. AI is poor. No real challenge.
Good game that was half-baked. cook it all the way and it will be sweet.
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Instant always win: Let green waste units attacking grey cells then steal them away at the last moment. Far far too easy game.
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pretty slow i've got to say, but good stuff. I agree with everything else thats been said, but a minor detail: The sound begins every level as "on," is there some game-wide setting that could be implemented?
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Very good.
The AI is nonexistent, but the gameplay mechanics, especially in the later levels, add enough difficulty to make it worthwhile. Also, pretty addictive. Not too shabby.
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Very nice game! Good concept, good art, good game overall. Please make a 1.5 that's faster paced though =). 3/5 because of the speed.
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Feels like some weird cell invader thing. I like it apart from the longish time it takes for things to fade in and out. Make the menus snappier.
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wow this is the best one i have seen in a while.i thinke everyone as pretty much covered the basics on what should be added, but i want the point out that this is a beta people so act as though it is, and not a full version yet...
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the idea is good, but the AI needs to be a little more offensive, i completed the game easily by sending my whole force right at their main bubble every time. other then that i liked the game.
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Scanning the other comments, I see a lot that I agree with. I enjoy the strategy of the game--it can get very interesting and nerve-wracking at times. But it does lack the depth of a better game, and the absence of more varied gameplay detracts from a terrific concept.
Really, the execution of the game isn't what's disappointing. The execution is good. It's just that the idea being executed needs to exanded on.
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definetly make it multiplayer the ai is to dumb only times it was hard is wen it started with 3 times as many units and better quares and it was still dumb
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beat it in 20 minutes.... would a send-all button be that hard to put in? my finger is tired from clicking over and over and over and over and over and.... you get the idea