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Part one of guide: \Fire + Earth -> Lava ------ Fire + Air -> Energy ------ Fire + Water -> Alcohol ------ Water + Earth -> Swamp ------ Air + Earth -> Dust ------ Water + Lava -> Stone + Steam ------ Stone + Air / Water -> Sand ------ Sand + Fire -> Glass ------ Energy + Air -> Storm ------ Stone + Fire -> Metal ------ Metal + Energy -> Electricity ------ Metal + Steam -> Boiler ------ Energy + Swamp -> Life ------ Life + Water -> Weeds ------ Weeds + Swamp -> Moss ------ Life + Swamp -> Bacteria ------ Bacteria + Water -> Plankton ------ Sand + Swamp -> Clay ------ Clay + Fire -> Brick ------ Clay + Life -> Golem ------ Golem + Life -> Human ------ Human + Energy -> Wizard ------ Wizard + Energy -> Demigod ------ Human + Metal -> Tools ------ Tools + Metal -> Weapon ------ Weapon + Human -> Hunter ------ Weapon + Hunter -> Warrior ------ Warrior + Wizard -> Worm + Wizard ------ Worm + Earth -> Beetle ------ Beetle + Sand -> Scorpion ------ Human + Human -> Sex
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Usually, I just pick every single element to another single element one by one until it makes a combination. It will be boring though.... Keep this comment alive?
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the concept of this game is fun there are too my flaws to make it 5/5 for me such as how you can remake old elements you have already created, combos that shouldn't work work and combos that should work don't. and because of the combos that don't make sense there is no real point to this game it's a bunch of guessing and checking and hoping you get it right. there needs to be a method or a skill that is required to discover the combinations like common sense, not just random things going together. like i said, concept is intriguing but the lack of method makes it sort of pointless