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btw m-gun bit too imba cause u can get 2 upgraded light towers then mass hero towers and your hero tanks the level, btw my best dmg was in california i had bloody fast speed and oh about 5k dmg?!?!
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bit easy mass light towers (upgrade first upgrade>mass) Then mass earth towers upgraded to melee
and basic earth tower doesnt shoot -_-
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Badim, its hayabusa! I have to say with all the little tweaks youve made to this game it has got to be on my top 3 of Defence Games! Thanks for letting me help you with testing :D later man!
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It's quite unfair if air units skip directly from start to finish when the start and finish points are only a couple of steps away from each other and there's not enough room to build many defenses to cover it (Example: Highway)
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on the wave of the really big guys my towers wouldnt hit them even tho they were ground and so were my towers. um why?
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ok this is no fun, when I finally find a map thats no bugged I have to deal with 2 waves 200+ flyers chaseing me BADM I CHALLENGE YOU TO MAKE A YOUTUBE VID OF YOU BEATING THEM!
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Good, but the interface is pretty terrible.
Also, it would be nice if the base had an energy bar rather than lives, so that fast, weak enemies damaged it less, and the big boys damaged it more.
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the disney world map has a bug where the 2 wave of flyers fly along the edge of the map and take no damage from the towers
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a great update for a verry nice game 4/5 coz i know that YOU CAN MAKE IT BETTER keep it up m8 you got my suport added to favorites
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Fun game, was easy until my first air units. I went from not losing a life, down to 2 lives in that one level. So... my only complaint is that the air units go directly to the base. That is just a bad idea ;[
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people are saying this game is like...Protector, Gem TD, Vector TD, DTD, Element TD, and everyother kind of td... this game is nothing like any of them so just stop crying saying it is just like them when it is not.. also DO NOT ASK to make this like a different td.. that is pointless
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·there should be more strategy to this (i.e. Protector) to make this game more worthwhile. the random elements cause the frustration with the large HP enemies and can make it impossible to complete without tedious trial and error.
·the skill points are a nice touch, but sometimes i'm not sure what good they'll do. also dumb that the first skill point does nothing useful other than get you to other skill points. i'd rather see a system where i can customize the hero stats and tower stats/costs and buy spells with reallocating points.
·i like the hero element but it is hard to find on the battlefield. perhaps a toggle switch that makes it glow?
·i wish the speed up was a simple on/off instead of a press and hold.
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if anyone says this game is hard ONE MORE TIME i will KILL YOU "joke.." i beat hardest map with only 2towers on each entrance just learn how to play it is not hard
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This game was fun up untill the difficulty spiked. I had the splash tower maxed and killed everything that passed. Then the next wave it only took less then 1/4 of their health. It was rediculus. Killed the game for me cause the graphics blow and I'm agreed with Novakaine in the most part. I'm about to spend twenty bucks to for the program and lessons on how to make my own freaking games.
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Which language should it be? Because it's NOT german.
Stop using the crap free only translator. They cannot translate.