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There is a major issue with memory allocation. This game progressively fills the memory, my browser neared a crash twice.
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I think we need a wiki... Da f##k is "finisher +50%"?
And i suggest a speed button and maybe a bettere RNG for troops.
First time i start i got only shoothers.
2^ time i start i got only meele hero.
Meh.
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nice game with much potential, but as already said: grinding is much too repetetive. When you completed a level once you should be able to go immidiately to the result if you wish, instead of watching the whole battle again. also a few more tips advices and tutorials especially for smithing should be added.
and as always to Kongregate: we want Badges!! ;)
(4/5) till now ... :)
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If a game is too slow for you - just get some spells. That will keep you busy during battle.
If a game is lagging - try to play without chat (or steam version =). By some reason - chat is taking too much CPU.
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Game progress is slow , Slight guidance , making us figure out everything ourself with struggles , has alot of potential but alot of mistakes.
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so I want to enjoy this game...really I do quite alot but it's really slow and the enemy magic is incredibly random (hey you healed instead of nuked half my army awesome I win this round)
and progression...really if you tripled all gains the game would progress rather than having to do the same stages over and over again (seriously I'm gold starved despite half my army cost 350 to hire and I haven't touched them)
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To go along with @BattleWornPages crafting comment, FOR BOWS: Top Left: String, Middle Left: String, Bottom Left: String, Top Middle: Wood, Middle Middle: Empty, Bottom Middle: Wood, Top Right: Empty, Right Middle: Wood, Bottom Right: Empty.
First tier of materials gave me Pine and Teak bows.
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some more recipys: LM:magic MM:thread RM:magic makes a mages book
BM: wood LM: metal MM:wood RM:metal TM:metal makes spear
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Despite what logic dictates, put archers on the front row, and axe/swordsmen behind them. Archers will stop advancing when in range and your men at arms will have time to catch up and get slightly in front before foes get in range. That way
-Archers will take out many enemies, and make heavy damage before any enemies have time to make a single hit.
-Archers have all hand to hand foes within range without having to stop attacking to move and
-Archers will only have 1 step to move to get archers (if there are any) and can take few arrows without casualties.
That is a great tip. With this information - you can avoid extra grind. But there are few tricks still - such as wind spell and so on. Steam key test it without lags - 5NNWV-LX7WC-G9QBM
I`m now adding a 'test of aim' - should be fun for those who loves archers.
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Non-mmo/idle/cards games are few and far between on kong these days, please stay on this game and develop it further.
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Can we get a fast forward button for the battles? This game seems to be a grind and theres no point watching the battles as you have no input into them.
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Since there's no guide (the tutorial is pretty crap), I'll put in my 2 cents.
Put all your warriors/tanks to the right side of the field in 1 column. Then to the left, put all your archers and mages in 1 column.
Start is the hardest, just buy all the 1 star archers to fill up 1 column. Don't forget to level up the units. Just get skills and equipments for your hero with 3 stars and above as money is precious.
There are some top comments already on how to get weapons/armors. To make spells, fill the entire outer magic box with magic and put wood in the middle.
Boots are metal BL ML MR BR
Cape is thread everywhere except TL and TR
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Boss of the first area is basically impossible. Stupid elf can't be hit. Also it's really unclear what order I should deploy my troops because it seems to make a difference but there are no guidelines hinting at how it could help.