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Currently on year 16000 and felt that I should comment that this is a great game, man. I am not currently brimming with good suggestions but if I think of any I will let you know! Cheers.
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hitting some severe bottlenecks now, especially in tool production... but really, my population is gigantic and i can't control it at all lol. run out of gold and/or wood to upgrade anything, anything that needs tools is.... well, screwed (be nice if we could turn on and off public consumption of tools n stuff). If at all possible, a population limit would be highly appreciated-and so would an extension of the tool achievement lines or a reduction in building costs :P
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It says you can change worker distribution with + and - buttons. Where are these buttons? (The ones one my KB do not seem to accomplish the stated effect.)
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Thanks for the reply, Baldurans. Can't wait for genetics! As far as updates to war, I was thinking maybe adding north and south with different kinds of resources might be neat, as well as being able to have more than one army (looks like you already have that planned). Being able to allocate a certain number of population for soldiers might be nice (something like auto-hold after losing a certain amount).
Good ideas and something like this is planned too. For "auto-hold" you can soon set resting time. This way more population will gather until the attack is made. Adjusting it will allow big armies to gather automatically.
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Noticed a strange bug, it seems that even though my food has a profit, it still continues to decline. Unless I buy additional farms, my food total will continue to go down at a designated pace while I have a profit. But when my profit turns negative, the pace suddenly increases as it should, and in increments equal to the negative.
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okay, the men entirely died out after sitting at 99 for a long time.... took a while, pop seems to be rising up above 1k now (had a few minutes where i was getting flat 1k pop spawns)
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......i have this feeling that this is related to your 1000 person bug... i just cleared east 54, all my women died, 1k men are slowly aging to.... infinity? everyone else is also dead.
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The army should have some learning curve where the weapons gets better, i was at 30000+ years of continuous war(then the 1000 pop bug hit me) yet my people learned nothing about war in all that time;)
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I can spend it on research but I make 200* the amount of cash as I do research so the only ratio where I earn enough research to spend it is on the ones that give more cash...but that only makes my surplus worse. I think the problem comes from the fact that research generation is horrible except the amount you gain from wars...but even that wont keep up with income generated from the food(more pop means more medicine) and money you gain from those same wars
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OH You know what would be cool a zombie virus it makes the population live longer but they buy less stuff because zombies don't need much also they get a boost in war and there's a chance that killed enemys turn into zombies adding to your population
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I'm actually enjoying this game so far! I'm interested to see what comes next. And I'd like to second the problem with population tanking down to 1000 for seemingly no reason. At first I thought it was because of medicine somehow, but it's happened when I was out of medicine, so I'm not sure.
Aside from fixing that bug, I'd like to see wars expanded, and I'm looking forward to laws! Good job!
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Was using my bonus years watching my population fluctuate and out of no where 1 million people go missing... Did I get nuked or worse..... ALIENS?!?!?!
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We should have policy control as well, i.e. too many people, young or old, time for a culling. People not contributing to society kill em. or some such. we could even have less severe stuff as well. but the fact is we are in charge of a world let us take charge
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I have way too much gold, wood, tools, and cars. None of the achievement bonuses are worth anything to me, because I have so much resources I could just buy more buildings if I needed more workers to be there.
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My major concern is the massive die-offs. Population outstrips food, stops making cars. This makes food production plummet, so they die off more and stop producing tools, which makes the production plummet even more. The population nosedives 50% and takes a tremendous time to rebuild, then does so catastrophically quickly once the tools and cars are being produced again, and here we go again . . . I've basically stopped producing those resources, which has crippled the high-tier options for me.
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A very interesting idle game, very different from how the genre's been progressing and I love it. Idle games should be idled, come back hours later and you'll see significant progress. Most other idles are upgrade hounds, continuously sit there and purchase upgrades asap, go away for 5 minutes and progress stops. A very nice change of pace. 5/5 :)
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Weird, suddenly lost 39million some-what population down to 1000 and these must be vampire lords or something because their age is approximately 20,000
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Suggestions for laws:
Polygyny - increased reproduction rate and soldiers; Monogamy - balanced reproduction rate; Polyandry - reduced reproduction rate and soldiers.
Civil Rights - workers are assigned to jobs randomly.
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so.... after i send my men off to war, they just take their weapons and run off into the countryside after they win? :/
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Huh, kind of wicked easy to lose all 100 Mill of your people by not paying attention to war.
I kind of like that, honestly.
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lol shift+click is new window, which is probably worse than new tab. Thanks for the change, though! try alt+click. I don't think that's a shortcut for anything.
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Humanity build your own farms don't wait for me to do it.
on a side note : alright idle game though not very colorful add a world view showing where are the population is currently at in spreading over the world something kinda like how the game afterlife showed the earth view population:
http://www.homembarata.com.br/gbatemp/afterlife/468758.png
this is just my opinion.
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A population pyramid simulator! this is awesome! From a developer's perspective I completely understand making it into an idle game and charging for fast/forward options, but I wish it could just be that fast and you could see real time the long term impact of your decisions!
Very cool game!
Actually, if you hold on for a few hours, you get bonus years also and can run it fast. (But keeping the game active gets you further compared to bonus years. Bonus years give really quick feedback)
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why does it say "men" and "women" in the demographic?
A male hare is a Jack, or Buck, and a female one is a Doe.
Considering the breeding rates, I am pretty certain I am leading a nation of anthropomorphic bunnies.
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Big problem With this update...the Farms no longer produce enough food, I can barely work any of my other building now, had to reduce all of the settings to 10-20%, and lost over 100 million Population.
Sorry about this, it probably is related to rebalancing to make it a bit more challenging. As you had reached very far, try to get used to a bit smaller number of people. It is all preparation for wars!
It happened because there were many upgrades for farm production. This caused situation that very very few people had to work in farms to create a huge unemployed workforce. Now it is more challenging to get enough people to fill workplaces.
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be good to see a help pop up for each building type maybe with what it does and how much per person working it produces
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When there is high population and high increase/decrease of pop. Inc/Dec number jumps to new line creating such a blinking that hurts eyes.
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I have a strong feeling that production rate of farms drops once I have negative income on cars. Instead of dropping when I have negative income of cars and 0 spare cars in stock.
No, it should be when your stock is empty and negative production. Buy if that happens, it will drop quite a lot. One fun strategy to kill a lot of people is to do something that all workers go away from car factories and tool factories.. Drip is huge :p
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Poor poor workers. Now 10 workers should fit and manage to do something on their one square meter of medicine factory workplace... I wonder if they can do this physically.