Venture Flight
by balmut
Venture Flight
Tags for Venture Flight
Description
This isn't so much a game, as an attempt to recreate features of a game. Unfortunately Stencyl doesn't like large maps with lots of actors so the FPS suffered, hence there's only the one Level.
My Objectives were:
Make a player actor that slowed to a stop once moving, could turn, collide with buildings, had a Winch for pick ups.
Make a Map that tracks objective positions.
Make a Landing Zone.
P.s Hmm, might just be me, but FPS doesn't seem so low after I uploaded it. Might get around to making more levels.
How to Play
Arrow Keys to move, A and D to turn, Z for Primary Fire, X for Secondary Fire. Spacebar for Winch, and Enter for Menu/Map.
When Paused, left and right arrow keys cycle objectives, click left or right buttons to cycle pages.
Comments
crayzee_69
Jun. 07, 2013
lols I think that was Jungle Strike, and there was another one too, prolly desert strike, nice job ^.^
Couple of things tho, maybe have an acceleration rate that matches the deceleration rate, felt like it went from 0-TopSpeed. Also when flying at full speed your primary fire trails you. The shadow beneath the helicopter hides the winch until it is deployed. Winch worked tho, so did primary and secondary fire, Didn't crash into a building, but I did run out of fuel.